public void Delete_EntryInRepo_ShouldDelete_ShouldReturnTrue()
        {
            // arrange
            const string repoDirectory = "Test6/";

            Assert.False(Directory.Exists(repoDirectory));
            const string repoPath  = "Delete_EntryInRepo_ShouldDelete_ShouldReturnTrue.bin";
            const string entryPath = "Test_Delete_EntryInRepo_ShouldDelete_ShouldReturnTrue.bin";
            var          gameState = new ChessGameState(null, true, null, TeamColor.None, PlayerMode.SinglePlayer, 0);
            var          repoSaver = new SaveRepository(repoDirectory, repoPath);

            repoSaver.Save(entryPath, gameState);

            var repoDeleter = new SaveRepository(repoDirectory, repoPath);

            // act
            bool isInRepo = repoDeleter.Contains(entryPath);
            bool result   = repoDeleter.Delete(entryPath);

            // assert
            Assert.True(isInRepo);
            Assert.True(result);

            // clear
            Directory.Delete(repoDirectory, true);
        }
        public void Delete_EntryNotRepo_ShouldDelete_ShouldReturnFalse()
        {
            // arrange
            const string repoDirectory = "Test7/";

            Assert.False(Directory.Exists(repoDirectory));
            const string repoPath  = "Delete_EntryInRepo_ShouldDelete_ShouldReturnTrue.bin";
            const string entryPath = "Test_Delete_EntryInRepo_ShouldDelete_ShouldReturnTrue.bin";

            var repoDeleter = new SaveRepository(repoDirectory, repoPath);

            // act
            bool isInRepo = repoDeleter.Contains(entryPath);
            bool result   = repoDeleter.Delete(entryPath);

            // assert
            Assert.False(isInRepo);
            Assert.False(result);

            // clear
            Directory.Delete(repoDirectory, true);
        }