public static HashSet <SRMod> FindAllModsWithData(PediaDataBuffer data) { var mods = new HashSet <SRMod>(); data.unlockedIds.ForEach((x) => mods.Add(SaveRegistry.ModForID(x))); data.completedTuts.ForEach((x) => mods.Add(SaveRegistry.ModForID(x))); data.popupQueue.ForEach((x) => mods.Add(SaveRegistry.ModForID(x))); mods.Remove(null); return(mods); }
public void Pull(PlayerV13 player, SRMod ourMod) { upgrades.AddRange(player.upgrades.Where((x) => SaveRegistry.ModForID(x) == ourMod)); availUpgrades.AddRange(player.availUpgrades.Where((x) => SaveRegistry.ModForID(x) == ourMod)); AddRange(upgradeLocks, player.upgradeLocks.Where((x) => SaveRegistry.ModForID(x.Key) == ourMod)); AddRange(progress, player.progress.Where((x) => SaveRegistry.ModForID(x.Key) == ourMod)); AddRange(delayedProgress, player.delayedProgress.Where((x) => SaveRegistry.ModForID(x.Key) == ourMod)); blueprints.AddRange(player.blueprints.Where((x) => SaveRegistry.ModForID(x) == ourMod)); availBlueprints.AddRange(player.availBlueprints.Where((x) => SaveRegistry.ModForID(x) == ourMod)); AddRange(blueprintLocks, player.blueprintLocks.Where((x) => SaveRegistry.ModForID(x.Key) == ourMod)); AddRange(gadgets, player.gadgets.Where((x) => SaveRegistry.ModForID(x.Key) == ourMod)); AddRange(craftMatCounts, player.craftMatCounts.Where((x) => SaveRegistry.ModForID(x.Key) == ourMod)); }
public static HashSet <SRMod> FindAllModsWithData(PlayerV13 player) { var mods = new HashSet <SRMod>(); player.upgrades.ForEach((x) => mods.Add(SaveRegistry.ModForID(x))); player.availUpgrades.ForEach((x) => mods.Add(SaveRegistry.ModForID(x))); foreach (var x in player.upgradeLocks) { mods.Add(SaveRegistry.ModForID(x)); } foreach (var x in player.progress) { mods.Add(SaveRegistry.ModForID(x.Key)); } foreach (var x in player.delayedProgress) { mods.Add(SaveRegistry.ModForID(x.Key)); } player.blueprints.ForEach((x) => mods.Add(SaveRegistry.ModForID(x))); player.availBlueprints.ForEach((x) => mods.Add(SaveRegistry.ModForID(x))); foreach (var x in player.blueprintLocks) { mods.Add(SaveRegistry.ModForID(x.Key)); } foreach (var x in player.gadgets) { mods.Add(SaveRegistry.ModForID(x.Key)); } foreach (var x in player.craftMatCounts) { mods.Add(SaveRegistry.ModForID(x.Key)); } mods.Remove(null); return(mods); }
public void Pull(PediaDataBuffer data, SRMod ourMod) { unlockedIds.AddRange(data.unlockedIds.Where((x) => SaveRegistry.ModForID(x) == ourMod).Select((x) => Enum.GetName(typeof(PediaDirector.Id), x))); completedTuts.AddRange(data.completedTuts.Where((x) => SaveRegistry.ModForID(x) == ourMod).Select((x) => Enum.GetName(typeof(TutorialDirector.Id), x))); popupQueue.AddRange(data.popupQueue.Where((x) => SaveRegistry.ModForID(x) == ourMod).Select((x) => Enum.GetName(typeof(TutorialDirector.Id), x))); }