public void Awake() { if (instance == null) { instance = this; GameObject player = GameObject.Find("Player"); if (player) { GetPlayerStatusDefaultValues(player.GetComponent <PlayerStatus>()); } } else if (instance != this) { Destroy(gameObject); } }
public void NewGamePressed() { //Game runs at regular speed Time.timeScale = 1f; GameObject.FindWithTag("SceneLoader").GetComponent <SceneLoader>().GoToNextScene(nextScene); SavePlayerState sps = GameObject.FindGameObjectWithTag("GameSession").GetComponent <SavePlayerState>(); if (sps) { sps.ResetPlayerStatusValues(); } // Stop looping Initial Menu music AudioManager.instance.musicChannel2.loop = false; }
void Start() { loader = GameObject.FindWithTag("SceneLoader").GetComponent <SceneLoader>(); GetComponent <Renderer>().enabled = false; savePlayerStateScript = GameObject.FindGameObjectWithTag("GameSession").GetComponent <SavePlayerState>(); }