protected void Awake() { loadedData = SaveLoadWordData.Load(); LanguageListDropdownSet(); ListLanguageOptionsDropdownsSet(); DifficultyListDropdownSet(); languageListDropdown.onValueChanged.AddListener(ListValueChanged); languageToTranslateDropdown.onValueChanged.AddListener(ToTranslateLanguageValueChanged); translationLanguageDropdown.onValueChanged.AddListener(TranslationLanguageValueChanged); nextButton.onClick.AddListener(() => OnNextButtonPressed()); backButton.onClick.AddListener(() => OnBackButtonPressed()); }
public void Activate() { allData = SaveLoadWordData.Load(); DeleteCurrentButtons(); namePopUp.gameObject.SetActive(false); wordListEditScreen.gameObject.SetActive(false); GenerateListButtons(); saveButton.onClick.RemoveAllListeners(); backButton.onClick.RemoveAllListeners(); saveButton.onClick.AddListener(() => OnSaveClicked()); backButton.onClick.AddListener(() => OnBackClicked()); title.text = "Word lists"; }
public void SetLanguages(string wordlistName, string languageToTranslate, string translationLanguage) { SelectedWordList = SaveLoadWordData.Load().GetFullWordListByListName(wordlistName); LanguageToTranslate = SelectedWordList.GetSectionByLanguage(languageToTranslate); TranslationLanguage = SelectedWordList.GetSectionByLanguage(translationLanguage); }