public void openCompUI() { openButton.SetActive(false); scrollParent.SetActive(true); SaveLoadComp.LoadComp(); createButtons(); GC.audioMixer.playButtonSFX(); }
public void toggleCompUI() { if (!scrollParent.activeSelf) { scrollParent.SetActive(true); SaveLoadComp.LoadComp(); createButtons(); } else { destroyButtons(); scrollParent.SetActive(false); } GC.audioMixer.playButtonSFX(); }
public void updateUI() { destroyButtons(); SaveLoadComp.LoadComp(); createButtons(); }