public async void Save() { if (Busy) { return; } Busy = true; if (string.IsNullOrEmpty(Text)) { SaveFailed?.Invoke(this, "Reason is required."); Busy = false; return; } var reason = await Services.Host.ReasonService.SaveReason(new Reason() { Text = Text }); if (string.IsNullOrEmpty(reason.Id)) { SaveFailed?.Invoke(this, "Reason was not saved."); Busy = false; return; } SaveComplete?.Invoke(this, EventArgs.Empty); Busy = false; Device.StartTimer(TimeSpan.FromSeconds(1), Wait); }
public new void complete() { Game1.playSound("money"); this.completePause = 1500; this.loader = (IEnumerator <int>)null; Game1.game1.IsSaving = false; SaveComplete.Invoke(this, EventArgs.Empty); }
public void Save() { for (int i = 0; i < Stats.save.Count; i++) { PlayerPrefs.SetString("Level" + i + "Save", Stats.save[i]); } Debug.Log("Saving all"); PlayerPrefs.Save(); OnSaveComplete?.Invoke(); }
async Task ExecuteSaveCommand() { if (IsNew) { await CosmosDBService.InsertToDoItem(ToDoItem); } else { await CosmosDBService.UpdateToDoItem(ToDoItem); } SaveComplete?.Invoke(this, new EventArgs()); }
public void complete() { Game1.playSound("money"); this.completePause = 1500; this.loader = (IEnumerator <int>)null; Game1.game1.IsSaving = false; if (!Game1.IsMasterGame || Game1.newDaySync == null || Game1.newDaySync.hasSaved()) { return; } Game1.newDaySync.flagSaved(); SaveComplete.Invoke(this, EventArgs.Empty); }
async Task ExecuteSaveCommand() { var mongoService = new MongoService(); if (_isNew) { await mongoService.CreateTask(TheTask); } else { await mongoService.UpdateTask(TheTask); } SaveComplete?.Invoke(this, new EventArgs()); }
private void butSave_Click(object sender, RoutedEventArgs e) { APIKey = new APIKeyDataModel() { APIKey = FlickrClientID.Text, APISecret = FlickrClientSecret.Text, APICallbackUrl = FlickrCallbackUrl.Text, Type = tbAPIType.Text, APIName = tbAPIName.Text, DeveloperUri = tbDeveloperUri.Text }; StorageService.Instance.Storage.Insert(APIKey); SaveComplete?.Invoke(null, EventArgs.Empty); }
// Function to make a save request to the mongo serive to then add it to the database public async Task ExecuteSaveCommand() { var monoService = new MongoDBServer(); // Call to service to add a new modules to the database. if (_existingModule) { await monoService.CreateTimetableElement(NewModule); } else { await monoService.UpdateModule(NewModule); } // End SaveAsync method SaveComplete?.Invoke(this, new EventArgs()); } // End Save Command function
private void SaveAction() { IsChanged = false; _model.BaseValue = _viewModel.Value; _model.Type = _viewModel.Type; if (_isCreate) { _model.Id = Guid.NewGuid(); _repo.CreateStat(_model); } else { _repo.EditStat(_model); } CloseWindow(); SaveComplete?.Invoke(this, _model); }
private void SaveAction() { IsChanged = false; _model.Name = _viewModel.Name; _model.Order = _viewModel.Order; if (_isCreate) { _model.Id = Guid.NewGuid(); _repo.CreateZone(_model); } else { _repo.EditZone(_model); } CloseWindow(); SaveComplete?.Invoke(this, _model); }
private void SaveAction() { IsChanged = false; _model.Name = _viewModel.Name; _model.Number = _viewModel.Number; _model.Type = _viewModel.Type; _model.Url = _viewModel.Url; if (_isCreate) { _model.Id = Guid.NewGuid(); _repo.CreateItem(_model); } else { _repo.EditItem(_model); } CloseWindow(); SaveComplete?.Invoke(this, _model); }
public async void Save() { if (Busy) { return; } Busy = true; if (string.IsNullOrEmpty(FirstName) || string.IsNullOrEmpty(FirstName)) { SaveFailed?.Invoke(this, "First and Last Name are required."); Busy = false; return; } if (string.IsNullOrEmpty(Email)) { SaveFailed?.Invoke(this, "Email is required."); Busy = false; return; } if (string.IsNullOrEmpty(Address.PlaceId)) { SaveFailed?.Invoke(this, "Address is required."); Busy = false; return; } var result = await Services.Host.UserService.UpdateDetails(FirstName, LastName, Email, Address.PlaceId); if (result.Error) { SaveFailed?.Invoke(this, result.Message); Busy = false; } SaveComplete?.Invoke(this, EventArgs.Empty); Busy = false; }
private void onSaveComplete(List <LocationResultSet> results) { SaveComplete?.Invoke(results); }
private void notifySaveComplete(bool success) { IsBusy = false; SaveComplete?.Invoke(success); }
private void onSaveComplete(LocationResultSet result) { SaveComplete?.Invoke(result); }