void Start() { // reset about screen state variable to false when returning from AR scene isAboutScreenVisible = false; if (aboutScreenInfo == null) { // initialize if null aboutScreenInfo = new SamplesAboutScreenInfo(); } }
void Start() { // about screen is hidden when scene reloaded // set about screen state to false for nav handler isAboutScreenVisible = false; if (aboutScreenInfo == null) { // initialize if null aboutScreenInfo = new SamplesAboutScreenInfo(); } }