void OnGUI() { if (UI.showHelp) { return; } SampleUI.ApplyVirtualScreen(); string buttonText; DragPlaneMode nextDragPlaneMode; switch (dragPlaneMode) { case DragPlaneMode.Plane: buttonText = "Drag On Plane"; nextDragPlaneMode = DragPlaneMode.Sphere; break; case DragPlaneMode.Sphere: buttonText = "Drag On Sphere"; nextDragPlaneMode = DragPlaneMode.XY; break; default: buttonText = "Drag On XZ"; nextDragPlaneMode = DragPlaneMode.Plane; break; } if (GUI.Button(dragModeButtonRect, buttonText)) { SetDragPlaneMode(nextDragPlaneMode); } }
void OnGUI() { SampleUI.ApplyVirtualScreen(); string buttonText; InputMode nextInputMode; switch (inputMode) { case InputMode.PinchOnly: buttonText = "Pinch Only"; nextInputMode = InputMode.RotationOnly; break; case InputMode.RotationOnly: buttonText = "Rotation Only"; nextInputMode = InputMode.PinchAndRotation; break; default: buttonText = "Pinch + Rotation"; nextInputMode = InputMode.PinchOnly; break; } if (GUI.Button(inputModeButtonRect, buttonText)) { inputMode = nextInputMode; } }
void OnGUI() { SampleUI.ApplyVirtualScreen(); GUILayout.BeginArea(screenRect); GUILayout.BeginHorizontal(); GUILayout.Space(sideBorder); if (CurrentMenuRoot) { GUILayout.BeginVertical(); GUILayout.Space(15); GUILayout.Label(CurrentMenuRoot.name, titleStyle); for (int i = 0; i < CurrentMenuRoot.childCount; ++i) { Transform item = CurrentMenuRoot.GetChild(i); if (GUILayout.Button(item.name, GUILayout.Height(buttonHeight))) { MenuNode menuNode = item.GetComponent <MenuNode>(); if (menuNode && menuNode.sceneName != null && menuNode.sceneName.Length > 0) { SceneManager.LoadScene(menuNode.sceneName); } //Application.LoadLevel( menuNode.sceneName ); else if (item.childCount > 0) { CurrentMenuRoot = item; } } GUILayout.Space(5); } GUILayout.FlexibleSpace(); if (CurrentMenuRoot != itemsTree && CurrentMenuRoot.parent) { if (GUILayout.Button("<< BACK <<", GUILayout.Height(buttonHeight))) { CurrentMenuRoot = CurrentMenuRoot.parent; } GUILayout.Space(15); } GUILayout.EndVertical(); } GUILayout.Space(sideBorder); GUILayout.EndHorizontal(); GUILayout.EndArea(); }
void CreateItemContainer(int key, GameObject slot, Sample sample) { //create item container in slot GameObject uiSampleObj = Object.Instantiate(uiSample, slot.transform); //uiItemObj.name = item.title; //set item container values SampleUI sampleUIData = uiSampleObj.GetComponent <SampleUI>(); uiSamples.Add(key, sampleUIData); sampleUIData.sample = sample; }
public static void Main(string[] argv) { ClientApi client = new ClientApi(); // ClientUser ui = new ClientUser(); SampleUI ui = new SampleUI(); Error error = new Error(); client.Init(error); client.Run("info", ui); client.SetArgv(new string[] { "-u", "cmarshall" }); client.Run("clients", ui); client.Final(error); }
protected virtual void Awake() { ui = GetComponent<SampleUI>(); }
protected virtual void Awake() { ui = GetComponent <SampleUI>(); }