public void Init(SampleLoaderEntry entry) { this.entry = entry; titleLabel.text = entry.Title; }
void Menu_Highlight(Transform item) { SampleLoaderEntry entry = item.gameObject.GetComponent <SampleLoaderItem>().entry; descriptionLabel.text = TextTools.WordWrap(entry.Description, 25); }
void Menu_Select(Transform item) { SampleLoaderEntry entry = item.gameObject.GetComponent <SampleLoaderItem>().entry; Application.LoadLevel(entry.SceneName); }