private static void Main()
        {
            // Create our listener and start listening...
            var sammpleListener = new SampleListener();

            sammpleListener.StartListening();
            // Run forever...
            Console.WriteLine("Waiting for players to join...");
            Console.WriteLine("Press Ctrl+C to stop!");
            for (var counter = 1;; counter++)
            {
                Console.WriteLine("Main thread working: {0}...", counter);
                Thread.Sleep(200);
            }
        }