public void SelectThisItem(SaloonView item) { if (selectedItem) { selectedItem.GetComponent <Button> ().interactable = true; } selectedItem = item; selectedItem.GetComponent <Button> ().interactable = false; ConfirmationButton.interactable = true; }
/// <summary> /// Deletes all dresses after closed button in clicked to prevent duplicating items. /// </summary> public void DeleteAllItems() { selectedItem = null; ConfirmationButton.interactable = false; for (int i = 0; i < HairContainer.transform.childCount; i++) { GameObject.Destroy(HairContainer.transform.GetChild(i).gameObject); } for (int i = 0; i < PurchasedHairContainer.transform.childCount; i++) { GameObject.Destroy(PurchasedHairContainer.transform.GetChild(i).gameObject); } }