//----------------------------------------------------------------------------- // Function: CleanupGroup // // Purpose: Clean up all the global variables associated with this group. // // Returns: nothing // internal void CleanupGroup() { if (g_hPeerEvent != null) { g_hPeerEvent.Dispose(); g_hPeerEvent = null; } if (g_hEvent != null) { g_hEvent.Dispose(); g_hEvent = null; } if (g_hWait != null) { g_hWait.Dispose(); g_hWait = null; } if (!g_hGroup.IsNull) { PeerGroupClose(g_hGroup); g_hGroup = HGROUP.NULL; } }
public void Dispose() { if (connectEndEvent is not null) { connectEndEvent.Dispose(); connectEndEvent = null; } }
public void Dispose() { m_hCallbackComplete?.Dispose(); m_hCallbackComplete = default; if (m_LockCreated) { DeleteCriticalSection(ref m_Lock); m_LockCreated = false; } }
// Clean up the used resources public void Dispose() { if (!m_command.IsNull) { WSManCloseCommand(m_command, 0, m_async); WaitForSingleObject(m_event, INFINITE); if (Win32Error.NO_ERROR != m_errorCode) { wprintf("WSManCloseCommand failed: {0}\n", m_errorCode); } else { m_command = default; } } if (!m_shell.IsNull) { WSManCloseShell(m_shell, 0, m_async); WaitForSingleObject(m_event, INFINITE); if (Win32Error.NO_ERROR != m_errorCode) { wprintf("WSManCloseShell failed: {0}\n", m_errorCode); } else { m_shell = default; } } // Frees memory of session and closes all related operations before returning m_session?.Dispose(); // deinitializes the Winrm client stack; all operations will finish before this API will return m_apiHandle?.Dispose(); m_event?.Dispose(); m_ReceiveEvent?.Dispose(); m_bSetup = false; m_bExecute = false; }
public void Dispose() { ChatEndpoint = null; RenderClient = null; CaptureClient = null; AudioClient = null; if (ChatThread is not null) { ChatThread.Dispose(); ChatThread = default; } if (ShutdownEvent is not null) { ShutdownEvent.Dispose(); ShutdownEvent = null; } if (AudioSamplesReadyEvent is not null) { AudioSamplesReadyEvent.Dispose(); AudioSamplesReadyEvent = null; } }