public void GetTeam(E_PLAYER_TEAM Team, SWIGTYPE_p_std__vectorT_Core__CPlayer_p_t List) { testPINVOKE.CGameObjectManager_GetTeam(swigCPtr, (int)Team, SWIGTYPE_p_std__vectorT_Core__CPlayer_p_t.getCPtr(List)); if (testPINVOKE.SWIGPendingException.Pending) { throw testPINVOKE.SWIGPendingException.Retrieve(); } }
internal static HandleRef getCPtr(SWIGTYPE_p_std__vectorT_Core__CPlayer_p_t obj) { return((obj == null) ? new HandleRef(null, IntPtr.Zero) : obj.swigCPtr); }