public virtual void getActors(SWIGTYPE_p_p_physx__PxRigidActor actor0, SWIGTYPE_p_p_physx__PxRigidActor actor1) { physxPINVOKE.PxConstraint_getActors(swigCPtr, SWIGTYPE_p_p_physx__PxRigidActor.getCPtr(actor0), SWIGTYPE_p_p_physx__PxRigidActor.getCPtr(actor1)); if (physxPINVOKE.SWIGPendingException.Pending) { throw physxPINVOKE.SWIGPendingException.Retrieve(); } }
public virtual SWIGTYPE_p_physx__PxPruningStructure createPruningStructure(SWIGTYPE_p_p_physx__PxRigidActor actors, SWIGTYPE_p_uint32_t nbActors) { global::System.IntPtr cPtr = physxPINVOKE.PxPhysics_createPruningStructure(swigCPtr, SWIGTYPE_p_p_physx__PxRigidActor.getCPtr(actors), SWIGTYPE_p_uint32_t.getCPtr(nbActors)); SWIGTYPE_p_physx__PxPruningStructure ret = (cPtr == global::System.IntPtr.Zero) ? null : new SWIGTYPE_p_physx__PxPruningStructure(cPtr, false); if (physxPINVOKE.SWIGPendingException.Pending) { throw physxPINVOKE.SWIGPendingException.Retrieve(); } return(ret); }