public void Awake() { highlighter = GetComponent <SVRA_HighlightObject>(); if (highlighter == null) { highlighter = gameObject.AddComponent <SVRA_HighlightObject>(); } highlighter.UpdateEffect(highlightEffect.Type); }
void OnEnable() { if (TouchedObject() == null) { return; } SVRA_HighlightObject highlighter = TouchedObject().GetComponent <SVRA_HighlightObject>(); if (highlighter == null) { return; } highlighter.AddHighlight(); }