Пример #1
0
        public static void WriteTestOutputGraphs(List <DGraph2> graphs, string sFilename,
                                                 SVGWriter.Style lineStyle, SVGWriter.Style vtxStyle, double vtxRadius = 2.5)
        {
            Vector2d  a = Vector2d.Zero, b = Vector2d.Zero;
            SVGWriter svg = new SVGWriter();

            foreach (DGraph2 graph in graphs)
            {
                foreach (int eid in graph.EdgeIndices())
                {
                    graph.GetEdgeV(eid, ref a, ref b);
                    svg.AddLine(new Segment2d(a, b), lineStyle);
                }
            }
            if (vtxRadius > 0)
            {
                foreach (DGraph2 graph in graphs)
                {
                    foreach (int vid in graph.VertexIndices())
                    {
                        a = graph.GetVertex(vid);
                        svg.AddCircle(new Circle2d(a, vtxRadius), vtxStyle);
                    }
                }
            }
            svg.Write(Program.TEST_OUTPUT_PATH + sFilename);
        }
Пример #2
0
        public static void test_tiling()
        {
            Vector2d         origin     = Vector2d.Zero;
            double           radius     = 22;
            Circle2d         circ       = new Circle2d(origin, radius);
            AxisAlignedBox2d elemBounds = circ.Bounds;
            //elemBounds.Max.x += radius / 2;

            AxisAlignedBox2d packBounds = new AxisAlignedBox2d(0, 0, 800, 400);
            double           spacing    = 5;
            Polygon2d        boundsPoly = new Polygon2d();

            for (int i = 0; i < 4; ++i)
            {
                boundsPoly.AppendVertex(packBounds.GetCorner(i));
            }

            //List<Vector2d> packed = TilingUtil.BoundedRegularTiling2(elemBounds, packBounds, spacing);
            List <Vector2d> packed = TilingUtil.BoundedCircleTiling2(elemBounds, packBounds, spacing);

            System.Console.WriteLine("packed {0}", packed.Count);

            SVGWriter writer = new SVGWriter();

            foreach (Vector2d t in packed)
            {
                writer.AddCircle(new Circle2d(origin + t, radius), SVGWriter.Style.Outline("black", 1.0f));
            }
            writer.AddPolygon(boundsPoly, SVGWriter.Style.Outline("red", 2.0f));
            writer.Write(TestUtil.GetTestOutputPath("test.svg"));
        }
Пример #3
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        public static void test_svg()
        {
            Polygon2d  poly  = Polygon2d.MakeCircle(100.0f, 10);
            PolyLine2d pline = new PolyLine2d();

            pline.AppendVertex(Vector2d.Zero);
            pline.AppendVertex(200 * Vector2d.AxisX);
            pline.AppendVertex(200 * Vector2d.One);
            Circle2d  circ = new Circle2d(33 * Vector2d.One, 25);
            Segment2d seg  = new Segment2d(Vector2d.Zero, -50 * Vector2d.AxisY);

            SVGWriter writer = new SVGWriter();

            writer.AddPolygon(poly, SVGWriter.Style.Filled("lime", "black", 0.25f));
            writer.AddPolyline(pline, SVGWriter.Style.Outline("orange", 2.0f));
            writer.AddCircle(circ, SVGWriter.Style.Filled("yellow", "red", 5.0f));
            writer.AddLine(seg, SVGWriter.Style.Outline("blue", 10.0f));

            int      astep = 29;
            Vector2d c     = new Vector2d(-200, 100);

            for (int k = 1; k <= 12; ++k)
            {
                Arc2d arc = new Arc2d(c + k * 45 * Vector2d.AxisX, 20, 0, k * astep);
                writer.AddArc(arc);
                writer.AddBox(arc.Bounds, SVGWriter.Style.Outline("red", 0.5f));
            }
            c.y += 50;
            for (int k = 1; k <= 12; ++k)
            {
                Arc2d arc = new Arc2d(c + k * 45 * Vector2d.AxisX, 20, k * astep, (k + 5) * astep);
                writer.AddArc(arc);
                writer.AddBox(arc.Bounds, SVGWriter.Style.Outline("red", 0.5f));
            }
            c.y += 50;
            for (int k = 1; k <= 12; ++k)
            {
                Arc2d arc = new Arc2d(c + k * 45 * Vector2d.AxisX, 20, k * astep, (k + 10) * astep);
                writer.AddArc(arc);
                writer.AddBox(arc.Bounds, SVGWriter.Style.Outline("red", 0.5f));
            }
            c.y += 50;
            for (int k = 1; k <= 12; ++k)
            {
                Arc2d arc = new Arc2d(c + k * 45 * Vector2d.AxisX, 20, k * astep, (k + 10) * astep);
                arc.Reverse();
                writer.AddArc(arc);
                writer.AddBox(arc.Bounds, SVGWriter.Style.Outline("red", 0.5f));
            }

            writer.Write(TestUtil.GetTestOutputPath("test.svg"));
        }
Пример #4
0
        private static void ExportToSVG(DGraph2 input, DGraph2 minGraph, DGraph2 pathGraph)
        {
            SVGWriter writer = new SVGWriter();

            writer.AddGraph(input, SVGWriter.Style.Outline("blue", 0.1f));
            writer.AddGraph(minGraph, SVGWriter.Style.Outline("red", 0.1f));
            foreach (int eid in minGraph.EdgeIndices())
            {
                if (minGraph.GetEdgeGroup(eid) >= 0)
                {
                    writer.AddLine(minGraph.GetEdgeSegment(eid), SVGWriter.Style.Outline("green", 0.07f));
                }
            }
            writer.AddGraph(pathGraph, SVGWriter.Style.Outline("black", 0.03f));
            foreach (int vid in pathGraph.VertexIndices())
            {
                if (pathGraph.IsBoundaryVertex(vid))
                {
                    writer.AddCircle(new Circle2d(pathGraph.GetVertex(vid), 0.5f), SVGWriter.Style.Outline("blue", 0.03f));
                }
            }
            writer.Write("MIN_GRAPH.svg");
        }
Пример #5
0
        public static void test_splitter()
        {
            Polygon2d        poly  = Polygon2d.MakeCircle(1000, 16);
            Polygon2d        hole  = Polygon2d.MakeCircle(500, 32); hole.Reverse();
            GeneralPolygon2d gpoly = new GeneralPolygon2d(poly);

            gpoly.AddHole(hole);
            //Polygon2d poly = Polygon2d.MakeRectangle(Vector2d.Zero, 1000, 1000);

            DGraph2 graph = new DGraph2();

            graph.AppendPolygon(gpoly);

            System.Console.WriteLine("Stats before: verts {0} edges {1} ", graph.VertexCount, graph.EdgeCount);

            GraphSplitter2d splitter = new GraphSplitter2d(graph);

            splitter.InsideTestF = gpoly.Contains;

            for (int k = 0; k < poly.VertexCount; ++k)
            {
                Line2d line = new Line2d(poly[k], Vector2d.AxisY);
                splitter.InsertLine(line);
            }
            System.Console.WriteLine("Stats after 1: verts {0} edges {1} ", graph.VertexCount, graph.EdgeCount);
            for (int k = 0; k < poly.VertexCount; ++k)
            {
                Line2d line = new Line2d(poly[k], Vector2d.AxisX);
                splitter.InsertLine(line);
            }
            for (int k = 0; k < poly.VertexCount; ++k)
            {
                Line2d line = new Line2d(poly[k], Vector2d.One.Normalized);
                splitter.InsertLine(line);
            }
            for (int k = 0; k < poly.VertexCount; ++k)
            {
                Line2d line = new Line2d(poly[k], new Vector2d(1, -1).Normalized);
                splitter.InsertLine(line);
            }

            System.Console.WriteLine("Stats after: verts {0} edges {1} ", graph.VertexCount, graph.EdgeCount);


            Random r = new Random(31337);

            foreach (int vid in graph.VertexIndices())
            {
                Vector2d v = graph.GetVertex(vid);
                v += TestUtil.RandomPoints2(1, r, v, 25)[0];
                graph.SetVertex(vid, v);
            }



            SVGWriter svg = new SVGWriter();

            svg.AddGraph(graph);

            var vtx_style = SVGWriter.Style.Outline("red", 1.0f);

            foreach (int vid in graph.VertexIndices())
            {
                Vector2d v = graph.GetVertex(vid);
                svg.AddCircle(new Circle2d(v, 10), vtx_style);
            }

            svg.Write(TestUtil.GetTestOutputPath("split_graph.svg"));
        }
Пример #6
0
        public static void test_arrangement_demo()
        {
            DMesh3 mesh = TestUtil.LoadTestInputMesh("spheres_and_planes.obj");

            MeshTransforms.Scale(mesh, 8);
            AxisAlignedBox3d meshBounds      = mesh.CachedBounds;
            Vector3d         origin          = meshBounds.Center;
            double           simplify_thresh = 5.0;

            Frame3f      plane = new Frame3f(origin, Vector3d.AxisY);
            MeshPlaneCut cut   = new MeshPlaneCut(mesh, plane.Origin, plane.Z);

            cut.Cut();

            Arrangement2d builder = new Arrangement2d(new AxisAlignedBox2d(1024.0));

            // insert all cut edges
            HashSet <Vector2d> srcpts = new HashSet <Vector2d>();

            foreach (EdgeLoop loop in cut.CutLoops)
            {
                Polygon2d poly = new Polygon2d();
                foreach (int vid in loop.Vertices)
                {
                    poly.AppendVertex(mesh.GetVertex(vid).xz);
                }

                poly.Simplify(simplify_thresh, 0.01, true);
                foreach (Vector2d v in poly.Vertices)
                {
                    srcpts.Add(v);
                }

                builder.Insert(poly);
            }
            foreach (EdgeSpan span in cut.CutSpans)
            {
                PolyLine2d pline = new PolyLine2d();
                foreach (int vid in span.Vertices)
                {
                    pline.AppendVertex(mesh.GetVertex(vid).xz);
                }
                pline.Simplify(simplify_thresh, 0.01, true);
                foreach (Vector2d v in pline)
                {
                    srcpts.Add(v);
                }
                builder.Insert(pline);
            }

            SVGWriter svg = new SVGWriter();

            svg.AddGraph(builder.Graph);

            var vtx_style = SVGWriter.Style.Outline("red", 1.0f);

            foreach (int vid in builder.Graph.VertexIndices())
            {
                Vector2d v = builder.Graph.GetVertex(vid);
                if (srcpts.Contains(v) == false)
                {
                    svg.AddCircle(new Circle2d(v, 2), vtx_style);
                }
            }

            svg.Write(TestUtil.GetTestOutputPath("arrangement.svg"));
        }
Пример #7
0
        // exports svg w/ different containments of point set (created by slicing mesh)
        public static void containment_demo_svg()
        {
            DMesh3 mesh = TestUtil.LoadTestInputMesh("bunny_solid.obj");

            MeshTransforms.Scale(mesh, 4);

            AxisAlignedBox3d meshBounds = mesh.CachedBounds;
            Vector3d         origin     = meshBounds.Center;

            origin -= 0.2 * meshBounds.Height * Vector3d.AxisY;
            Frame3f      plane = new Frame3f(origin, new Vector3d(1, 3, 0).Normalized);
            MeshPlaneCut cut   = new MeshPlaneCut(mesh, plane.Origin, plane.Z);

            cut.Cut();

            AxisAlignedBox2d polyBounds = AxisAlignedBox2d.Empty;
            List <Polygon2d> polys      = new List <Polygon2d>();

            foreach (EdgeLoop loop in cut.CutLoops)
            {
                Polygon2d poly = new Polygon2d();
                foreach (int vid in loop.Vertices)
                {
                    poly.AppendVertex(mesh.GetVertex(vid).xz);
                }
                poly.Rotate(new Matrix2d(90, true), Vector2d.Zero);
                polys.Add(poly);
                polyBounds.Contain(poly.Bounds);
            }

            SVGWriter svg       = new SVGWriter();
            var       polyStyle = SVGWriter.Style.Outline("red", 1.0f);
            var       contStyle = SVGWriter.Style.Outline("black", 1.0f);

            for (int k = 0; k < 3; ++k)
            {
                double          shift = (k == 2) ? 1.4f : 1.1f;
                Vector2d        tx    = (k - 1) * (polyBounds.Width * shift) * Vector2d.AxisX;
                List <Vector2d> pts   = new List <Vector2d>();
                foreach (Polygon2d poly in polys)
                {
                    var p2 = new Polygon2d(poly).Translate(tx);
                    pts.AddRange(p2.Vertices);
                    svg.AddPolygon(p2, polyStyle);
                }

                if (k == 0)
                {
                    ConvexHull2 hull = new ConvexHull2(pts, 0.001, QueryNumberType.QT_DOUBLE);
                    svg.AddPolygon(hull.GetHullPolygon(), contStyle);
                }
                else if (k == 1)
                {
                    ContMinBox2 contbox = new ContMinBox2(pts, 0.001, QueryNumberType.QT_DOUBLE, false);
                    svg.AddPolygon(new Polygon2d(contbox.MinBox.ComputeVertices()), contStyle);
                }
                else if (k == 2)
                {
                    ContMinCircle2 contcirc = new ContMinCircle2(pts);
                    svg.AddCircle(contcirc.Result, contStyle);
                }
            }


            svg.Write(TestUtil.GetTestOutputPath("contain_demos.svg"));
        }