void InitDefaults() { isStrokeWidth = false; this._visibility = SVGVisibility.Visible; this._display = SVGDisplay.Inline; this._overflow = SVGOverflow.visible; this._clipPathUnits = SVGClipPathUnits.UserSpaceOnUse; this._clipRule = SVGClipRule.nonzero; this._opacity = 1f; this._fillOpacity = 1f; this._strokeOpacity = 1f; this._fillColor = new SVGColor(); this._strokeColor = new SVGColor(); this._strokeWidth = new SVGLength(1); this._strokeLineJoin = SVGStrokeLineJoinMethod.Miter; this._strokeLineCap = SVGStrokeLineCapMethod.Butt; this._fillRule = SVGFillRule.NonZero; this._miterLimit = new SVGLength(4); this._dashArray = null; this._dashOfset = new SVGLength(0); this._cssStyle = new Dictionary <string, Dictionary <string, string> >(); this._clipPathList = new List <List <Vector2> >(); this._linearGradList = new Dictionary <string, SVGLinearGradientElement>(); this._radialGradList = new Dictionary <string, SVGRadialGradientElement>(); this._conicalGradList = new Dictionary <string, SVGConicalGradientElement>(); }
private void SetDisplay(string displayType) { if (_display == SVGDisplay.None) { return; } switch (displayType) { case "inline": _display = SVGDisplay.Inline;; break; case "block": _display = SVGDisplay.Block; break; case "flex": _display = SVGDisplay.Flex; break; case "inline-block": _display = SVGDisplay.InlineBlock; break; case "inline-flex": _display = SVGDisplay.InlineFlex; break; case "inline-table": _display = SVGDisplay.InlineTable; break; case "list-item": _display = SVGDisplay.ListItem; break; case "run-in": _display = SVGDisplay.RunIn; break; case "table": _display = SVGDisplay.Table; break; case "table-caption": _display = SVGDisplay.TableCaption; break; case "table-column-group": _display = SVGDisplay.TableColumnGroup; break; case "table-header-group": _display = SVGDisplay.TableHeaderGroup; break; case "table-footer-group": _display = SVGDisplay.TableFooterGroup; break; case "table-row-group": _display = SVGDisplay.TableRowGroup; break; case "table-cell": _display = SVGDisplay.TableCell; break; case "table-column": _display = SVGDisplay.TableColumn; break; case "table-row": _display = SVGDisplay.TableRow; break; case "none": _display = SVGDisplay.None; break; } }
public SVGPaintable(SVGPaintable inheritPaintable, Node node) { InitDefaults(); if (inheritPaintable != null) { this._visibility = inheritPaintable.visibility; this._display = inheritPaintable.display; this._clipRule = inheritPaintable.clipRule; this._viewport = inheritPaintable._viewport; this._fillRule = inheritPaintable._fillRule; this._cssStyle = inheritPaintable._cssStyle; this._clipPathList = CloneClipPathList(inheritPaintable._clipPathList); this._linearGradList = inheritPaintable._linearGradList; this._radialGradList = inheritPaintable._radialGradList; this._conicalGradList = inheritPaintable._conicalGradList; } if (inheritPaintable != null) { if (IsFillX() == false) { if (inheritPaintable.IsLinearGradiantFill()) { this._gradientID = inheritPaintable.gradientID; } else if (inheritPaintable.IsRadialGradiantFill()) { this._gradientID = inheritPaintable.gradientID; } else { this._fillColor = inheritPaintable.fillColor; } } if (!IsStroke() && inheritPaintable.IsStroke()) { this._strokeColor = inheritPaintable.strokeColor; } if (_strokeLineCap == SVGStrokeLineCapMethod.Unknown) { _strokeLineCap = inheritPaintable.strokeLineCap; } if (_strokeLineJoin == SVGStrokeLineJoinMethod.Unknown) { _strokeLineJoin = inheritPaintable.strokeLineJoin; } if (isStrokeWidth == false) { this._strokeWidth.NewValueSpecifiedUnits(inheritPaintable.strokeWidth); } } Initialize(node.attributes); ReadCSS(node); if (inheritPaintable != null) { _opacity *= inheritPaintable._opacity; _fillOpacity *= inheritPaintable._fillOpacity; _strokeOpacity *= inheritPaintable._strokeOpacity; } }
private void SetDisplay(string displayType) { if(_display == SVGDisplay.None) return; switch(displayType) { case "inline": _display = SVGDisplay.Inline;; break; case "block": _display = SVGDisplay.Block; break; case "flex": _display = SVGDisplay.Flex; break; case "inline-block": _display = SVGDisplay.InlineBlock; break; case "inline-flex": _display = SVGDisplay.InlineFlex; break; case "inline-table": _display = SVGDisplay.InlineTable; break; case "list-item": _display = SVGDisplay.ListItem; break; case "run-in": _display = SVGDisplay.RunIn; break; case "table": _display = SVGDisplay.Table; break; case "table-caption": _display = SVGDisplay.TableCaption; break; case "table-column-group": _display = SVGDisplay.TableColumnGroup; break; case "table-header-group": _display = SVGDisplay.TableHeaderGroup; break; case "table-footer-group": _display = SVGDisplay.TableFooterGroup; break; case "table-row-group": _display = SVGDisplay.TableRowGroup; break; case "table-cell": _display = SVGDisplay.TableCell; break; case "table-column": _display = SVGDisplay.TableColumn; break; case "table-row": _display = SVGDisplay.TableRow; break; case "none": _display = SVGDisplay.None; break; } }
void InitDefaults() { isStrokeWidth = false; this._visibility = SVGVisibility.Visible; this._display = SVGDisplay.Inline; this._overflow = SVGOverflow.visible; this._clipPathUnits = SVGClipPathUnits.UserSpaceOnUse; this._clipRule = SVGClipRule.nonzero; this._opacity = 1f; this._fillOpacity = 1f; this._strokeOpacity = 1f; this._fillColor = new SVGColor(); this._strokeColor = new SVGColor(); this._strokeWidth = new SVGLength(1); this._strokeLineJoin = SVGStrokeLineJoinMethod.Miter; this._strokeLineCap = SVGStrokeLineCapMethod.Butt; this._fillRule = SVGFillRule.NonZero; this._miterLimit = new SVGLength(4); this._dashArray = null; this._dashOfset = new SVGLength(0); this._cssStyle = new Dictionary<string, Dictionary<string, string>>(); this._clipPathList = new List<List<Vector2>>(); this._linearGradList = new Dictionary<string, SVGLinearGradientElement>(); this._radialGradList = new Dictionary<string, SVGRadialGradientElement>(); this._conicalGradList = new Dictionary<string, SVGConicalGradientElement>(); }
public SVGPaintable(SVGPaintable inheritPaintable, Node node) { InitDefaults(); if(inheritPaintable != null) { this._visibility = inheritPaintable.visibility; this._display = inheritPaintable.display; this._clipRule = inheritPaintable.clipRule; this._viewport = inheritPaintable._viewport; this._fillRule = inheritPaintable._fillRule; this._cssStyle = inheritPaintable._cssStyle; this._clipPathList = CloneClipPathList(inheritPaintable._clipPathList); this._linearGradList = inheritPaintable._linearGradList; this._radialGradList = inheritPaintable._radialGradList; this._conicalGradList = inheritPaintable._conicalGradList; } Initialize(node.attributes); if(inheritPaintable != null) { if (IsFillX() == false) { if (inheritPaintable.IsLinearGradiantFill()) { this._gradientID = inheritPaintable.gradientID; } else if (inheritPaintable.IsRadialGradiantFill()) { this._gradientID = inheritPaintable.gradientID; } else this._fillColor = inheritPaintable.fillColor; } if (!IsStroke() && inheritPaintable.IsStroke()) { this._strokeColor = inheritPaintable.strokeColor; } if (_strokeLineCap == SVGStrokeLineCapMethod.Unknown) { _strokeLineCap = inheritPaintable.strokeLineCap; } if (_strokeLineJoin == SVGStrokeLineJoinMethod.Unknown) { _strokeLineJoin = inheritPaintable.strokeLineJoin; } if (isStrokeWidth == false) this._strokeWidth.NewValueSpecifiedUnits(inheritPaintable.strokeWidth); _opacity *= inheritPaintable._opacity; _fillOpacity *= inheritPaintable._fillOpacity; _strokeOpacity *= inheritPaintable._strokeOpacity; } ReadCSS(node); }