private void PreCircle(Vector2 p, float r) { ResetSubBuffer(); ExpandBounds(p, (int)r + 2, (int)r + 2); basicDraw.Circle(p, r); }
public void Circle(Vector2 p, float r) { if ((isUseWidth) && ((int)_width > 1)) { Circle(p, r, _width); return; } _basicDraw.Circle(p, r); }