Пример #1
0
    // ********************************************************************************************************************
    //
    //  Check if the system works properly.
    //
    // ********************************************************************************************************************
    void SystemCheck()
    {
        if (SRanipal_Eye_API.GetEyeData_v2(ref eyeData) == ViveSR.Error.WORK)
        {
            Debug.Log("Device is working properly.");
        }

        if (SRanipal_Eye_API.GetEyeParameter(ref eye_parameter) == ViveSR.Error.WORK)
        {
            Debug.Log("Eye parameters are measured.");
        }

        //  Check again if the initialisation of eye tracking functions successfully. If not, we stop playing Unity.
        Error result_eye_init = SRanipal_API.Initial(SRanipal_Eye_v2.ANIPAL_TYPE_EYE_V2, IntPtr.Zero);

        if (result_eye_init == Error.WORK)
        {
            Debug.Log("[SRanipal] Initial Eye v2: " + result_eye_init);
        }
        else
        {
            Debug.LogError("[SRanipal] Initial Eye v2: " + result_eye_init);

            if (UnityEditor.EditorApplication.isPlaying)
            {
                UnityEditor.EditorApplication.isPlaying = false;    // Stops Unity editor.
            }
        }
    }
        private static void HandleErrors(Error eyeError, Error faceError)
        {
            if (eyeError.IsRealError())
            {
                // Msg instead of Warning under the assumption most people will be using only lip tracking
                MelonLogger.Msg($"Eye Tracking will be unavailable for this session. ({eyeError})");
            }
            else if (eyeError == Error.WORK)
            {
                MainMod.AppendEyeParams();
                EyeEnabled = true;
                MelonLogger.Msg("SRanipal Eye Initialized!");
            }

            if (faceError.IsRealError())
            {
                MelonLogger.Warning($"Lip Tracking will be unavailable for this session. ({faceError})");
            }
            else if (faceError == (Error)1051)
            {
                while (faceError == (Error)1051)
                {
                    faceError = SRanipal_API.Initial(SRanipal_Lip_v2.ANIPAL_TYPE_LIP_V2, IntPtr.Zero);
                }
            }
            if (faceError == Error.WORK)
            {
                MainMod.AppendLipParams();
                FaceEnabled = true;
                MelonLogger.Msg("SRanipal Lip Initialized!");
            }
        }
Пример #3
0
                public void StartFramework()
                {
                    if (!EnableEye)
                    {
                        return;
                    }
                    if (Status == FrameworkStatus.WORKING)
                    {
                        return;
                    }
                    if (!SRanipal_Eye.IsViveProEye())
                    {
                        Status = FrameworkStatus.NOT_SUPPORT;
                        return;
                    }

                    Status = FrameworkStatus.START;
                    Error result = SRanipal_API.Initial(SRanipal_Eye.ANIPAL_TYPE_EYE, IntPtr.Zero);

                    if (result == Error.WORK)
                    {
                        Debug.Log("[SRanipal] Initial Eye : " + result);
                        Status = FrameworkStatus.WORKING;
                    }
                    else
                    {
                        Debug.LogError("[SRanipal] Initial Eye : " + result);
                        Status = FrameworkStatus.ERROR;
                    }
                }
                public void StartFramework()
                {
                    if (!EnableEye)
                    {
                        return;
                    }
                    if (Status == FrameworkStatus.WORKING || Status == FrameworkStatus.NOT_SUPPORT)
                    {
                        return;
                    }

                    if (EnableEyeVersion == SupportedEyeVersion.version1)
                    {
                        Error result = SRanipal_API.Initial(SRanipal_Eye.ANIPAL_TYPE_EYE, IntPtr.Zero);
                        if (result == Error.WORK)
                        {
                            Status = FrameworkStatus.WORKING;
                            Debug.Log("[SRanipal] Initial Eye success!");
                        }
                        else
                        {
                            if (result == Error.NOT_SUPPORT_EYE_TRACKING)
                            {
                                Status = FrameworkStatus.NOT_SUPPORT;
                                EnableEyeDataCallback = false;
                                Debug.Log("[SRanipal] Current HMD do not support eye tracking!");
                            }
                            else
                            {
                                Status = FrameworkStatus.ERROR;
                                Debug.LogError("[SRanipal] Initial Eye : " + result);
                            }
                        }
                    }
                    else
                    {
                        Error result = SRanipal_API.Initial(SRanipal_Eye_v2.ANIPAL_TYPE_EYE_V2, IntPtr.Zero);
                        if (result == Error.WORK)
                        {
                            Status = FrameworkStatus.WORKING;
                            Debug.Log("[SRanipal] Initial Eye v2 success!");
                        }
                        else
                        {
                            if (result == Error.NOT_SUPPORT_EYE_TRACKING)
                            {
                                Status = FrameworkStatus.NOT_SUPPORT;
                                EnableEyeDataCallback = false;
                                Debug.Log("[SRanipal] Current HMD do not support eye tracking!");
                            }
                            else
                            {
                                Status = FrameworkStatus.ERROR;
                                Debug.LogError("[SRanipal] Initial Eye v2: " + result);
                            }
                        }
                    }
                }
Пример #5
0
 public static void Start()
 {
     _framework.EnableEye             = true;
     _framework.EnableEyeDataCallback = false;
     _framework.EnableEyeVersion      = SRanipal_Eye_Framework.SupportedEyeVersion.version1;
     _framework.StartFramework();
     SRanipal_API.Initial(SRanipal_Eye_v2.ANIPAL_TYPE_EYE_V2, IntPtr.Zero);
     Updater.Start();
 }
        private void Start()
        {
            if (!SRanipal_Eye_API.IsViveProEye())
            {
                _logger.Trace($"Is not ProEye, exit.");
                return;
            }

            _eyeMgr = GetComponentInChildren <EyeTrackingManager>();
            if (_eyeMgr)
            {
                _logger.Trace($"Found EyeTrackingManager.");
            }
            _mesh = _eyeMgr.targetMesh;
            if (_mesh)
            {
                _logger.Trace($"Found SkinnedMeshRenderer.");
            }

            _animator = GetComponentInChildren <Animator>();
            if (!_animator)
            {
                return;
            }
            var leftEyeTransform  = _animator.GetBoneTransform(HumanBodyBones.LeftEye);
            var rightEyeTransform = _animator.GetBoneTransform(HumanBodyBones.RightEye);

            if (!leftEyeTransform || !rightEyeTransform)
            {
                _logger.Trace($"Eye Tracking: Cannnot get Eye Transform.");
                return;
            }
            basicLeftEyeRot  = leftEyeTransform.localRotation;
            basicRightEyeRot = rightEyeTransform.localRotation;
            if (SRStatus == FrameworkStatus.WORKING)
            {
                workable = true;
                return;
            }
            Error result = SRanipal_API.Initial(SRanipal_Eye.ANIPAL_TYPE_EYE, IntPtr.Zero);

            if (result == Error.WORK)
            {
                _logger.Trace($"Initial Eye: {result}");
                SRStatus = FrameworkStatus.WORKING;
                workable = true;
            }
            else
            {
                _logger.Error($"Initial Eye: {result}");
                SRStatus = FrameworkStatus.ERROR;
            }
        }
Пример #7
0
                public void StartFramework()
                {
                    if (!EnableLip)
                    {
                        return;
                    }
                    if (Status == FrameworkStatus.WORKING)
                    {
                        return;
                    }
                    Status = FrameworkStatus.START;

                    if (EnableLipVersion == SupportedLipVersion.version1)
                    {
                        Error result = SRanipal_API.Initial(SRanipal_Lip.ANIPAL_TYPE_LIP, IntPtr.Zero);
                        if (result == Error.WORK)
                        {
                            Debug.Log("[SRanipal] Initial Lip : " + result);
                            Status = FrameworkStatus.WORKING;
                        }
                        else
                        {
                            Debug.LogError("[SRanipal] Initial Lip : " + result);
                            Status = FrameworkStatus.ERROR;
                        }
                    }
                    else
                    {
                        Error result = SRanipal_API.Initial(SRanipal_Lip_v2.ANIPAL_TYPE_LIP_V2, IntPtr.Zero);
                        if (result == Error.WORK)
                        {
                            Debug.Log("[SRanipal] Initial Version 2 Lip : " + result);
                            Status = FrameworkStatus.WORKING;
                        }
                        else
                        {
                            Debug.LogError("[SRanipal] Initial Version 2 Lip : " + result);
                            Status = FrameworkStatus.ERROR;
                        }
                    }
                }
        public static void Initialize(bool eye = true, bool lip = true)
        {
            MelonLogger.Msg($"Initializing SRanipal...");

            Error eyeError = Error.UNDEFINED, faceError = Error.UNDEFINED;

            if (eye)
            {
                if (EyeEnabled)
                {
                    MelonLogger.Msg("Releasing previously initialized eye module...");
                    SRanipal_API.Release(SRanipal_Eye_v2.ANIPAL_TYPE_EYE_V2);
                }

                eyeError = SRanipal_API.Initial(SRanipal_Eye_v2.ANIPAL_TYPE_EYE_V2, IntPtr.Zero);
            }

            if (lip)
            {
                if (FaceEnabled)
                {
                    MelonLogger.Msg("Releasing previously initialized lip module...");
                    SRanipal_API.Release(SRanipal_Lip_v2.ANIPAL_TYPE_LIP_V2);
                }

                faceError = SRanipal_API.Initial(SRanipal_Lip_v2.ANIPAL_TYPE_LIP_V2, IntPtr.Zero);
            }

            HandleErrors(eyeError, faceError);

            if (SceneManager.GetActiveScene().buildIndex == -1 && QuickModeMenu.MainMenu != null)
            {
                MainMod.MainThreadExecutionQueue.Add(() => QuickModeMenu.MainMenu.UpdateEnabledTabs(EyeEnabled, FaceEnabled));
            }

            if (!SRanipalWorker.IsAlive)
            {
                SRanipalWorker.Start();
            }
        }
Пример #9
0
        public static void Initialize(bool eye = true, bool lip = true)
        {
            MelonLogger.Msg($"Initializing SRanipal...");

            Error eyeError = Error.UNDEFINED, faceError = Error.UNDEFINED;

            if (eye)
            {
                if (EyeEnabled)
                {
                    MelonLogger.Msg("Releasing previously initialized eye module...");
                    SRanipal_API.Release(SRanipal_Eye_v2.ANIPAL_TYPE_EYE_V2);
                }

                eyeError = SRanipal_API.Initial(SRanipal_Eye_v2.ANIPAL_TYPE_EYE_V2, IntPtr.Zero);
            }

            /*if (lip)
             * {
             *  if (FaceEnabled)
             *  {
             *      MelonLogger.Msg("Releasing previously initialized lip module...");
             *      SRanipal_API.Release(SRanipal_Lip_v2.ANIPAL_TYPE_LIP_V2);
             *  }
             *
             *  faceError = SRanipal_API.Initial(SRanipal_Lip_v2.ANIPAL_TYPE_LIP_V2, IntPtr.Zero);
             * }*/

            HandleErrors(eyeError, faceError);

            //if (SceneManager.GetActiveScene().buildIndex == -1)
            //    MainMod.MainThreadExecutionQueue.Add(QuickModeMenu.CheckIfShouldInit);

            if (!SRanipalWorker.IsAlive)
            {
                SRanipalWorker.Start();
            }
        }