Пример #1
0
 //处理注册数据
 private static bool Register(SQLCtrl sqlCtrl, Socket socket, string[] strs, out PlayerData playerData)
 {
     if (sqlCtrl.InsertToDb(strs[2], strs[3], strs[4], strs[5]))
     {
         playerData        = new PlayerData(strs[2], strs[3], strs[4], strs[5], 0);
         playerData.Status = "1|2|1";
         playerData.Socket = socket;
         return(true);
     }
     playerData        = new PlayerData();
     playerData.Status = "1|2|-1|注册失败,请重试|";
     return(false);
 }
Пример #2
0
 //处理登陆数据
 private static bool Sign(SQLCtrl sqlCtrl, Socket socket, string[] strs, out PlayerData playerData)
 {
     playerData = sqlCtrl.SelectInDb(strs[2]);
     if (strs[3] == playerData.Pwd)
     {
         playerData.Status = "1|3|1|" + playerData.Mail + "|" + 0 + "|" + playerData.Nick + "|" + playerData.Real + "|" + playerData.Exp + "|";
         playerData.Socket = socket; return(true);
     }
     else
     {
         playerData.Status = "1|3|-1|登陆失败,请检查密码或重试|"; return(false);
     }
 }
Пример #3
0
 public VM()
 {
     NetCtrl    = new NetCtrl();
     SQLCtrl    = new SQLCtrl();
     DataCenter = new DataCenter();
     Ips        = new ObservableCollection <ServerIp>();
     foreach (var item in NetCtrl.GetLocalIP())
     {
         if (!item.ToString().Contains("%"))
         {
             Ips.Add(new ServerIp(item));
         }
     }
 }
Пример #4
0
        public static PlayerData InfoDataDeal(SQLCtrl sqlCtrl, Socket socket, string[] strs)
        {
            PlayerData playerData = new PlayerData();

            //1连接请求。2注册信息。3登录信息
            switch (strs[1])
            {
            //连接
            case "1":
                playerData.Status = "1|1|1|";
                return(playerData);

            //邮箱|昵称|密码|真实姓名|
            //注册
            case "2":
                if (sqlCtrl.IsMailExistInDb(strs[2]))
                {
                    playerData.Status = "1|2|-1|邮箱已注册|"; return(playerData);
                }
                if (sqlCtrl.IsNickExistInDb(strs[3]))
                {
                    playerData.Status = "1|2|-1|昵称已注册|"; return(playerData);
                }
                Register(sqlCtrl, socket, strs, out playerData);
                return(playerData);

            //邮箱|密码|
            //登陆
            case "3":
                if (!sqlCtrl.IsMailExistInDb(strs[2]))
                {
                    playerData.Status = "1|3|-1|邮箱未注册|"; return(playerData);
                }
                Sign(sqlCtrl, socket, strs, out playerData);
                return(playerData);

            default:
                playerData.Status = "1|信息未知情形|";
                return(playerData);
            }
        }