Пример #1
0
 public IdleState(Entity entity, EnemyStateMachine stateMachine, string animBoolName, SO_IdleState stateData) : base(entity, stateMachine, animBoolName)
 {
     this.stateData = stateData;
 }
Пример #2
0
 public E1_IdleState(Entity entity, EnemyStateMachine stateMachine, string animBoolName, SO_IdleState stateData, Enemy1 enemy) : base(entity, stateMachine, animBoolName, stateData)
 {
     this.enemy = enemy;
 }