Пример #1
0
    void CreateListSMSRecharge()
    {
        List <RechargeModel> smsRecharge = GameManager.Instance.ListRechargeModel.FindAll(m => m.Type == "sms");

        foreach (RechargeModel model in smsRecharge)
        {
            SMSRechargeView.Create(model, tableSMS.gameObject.transform);
        }
        tableSMS.Reposition();

        StartCoroutine(Reposition());
    }
Пример #2
0
    public static SMSRechargeView Create(RechargeModel model, Transform parent)
    {
        GameObject obj = (GameObject)GameObject.Instantiate(Resources.Load("Prefabs/HeaderMenu/Recharge/SMSRechargeView"));

        obj.name                    = "sms " + model.Value;
        obj.transform.parent        = parent;
        obj.transform.localPosition = new Vector3(0f, 0f, -1f);
        obj.transform.localScale    = Vector3.one;
        SMSRechargeView sms = obj.GetComponent <SMSRechargeView>();

        sms.SetData(model);
        return(sms);
    }