private void OnClear(object sender, EventArgs e) { cropPoints.Clear(); cropPath?.Dispose(); cropPath = null; skiaView.InvalidateSurface(); }
private IList <SKPath> ToPaths(IToolContext context, IList <IBaseShape> shapes) { if (shapes == null || shapes.Count <= 0) { return(null); } var paths = new List <SKPath>(); for (int i = 0; i < shapes.Count; i++) { var fillType = SKPathFillType.Winding; if (shapes[i] is PathShape pathShape) { fillType = SkiaHelper.ToSKPathFillType(pathShape.FillType); } var path = new SKPath() { FillType = fillType }; var result = SkiaHelper.AddShape(context, shapes[i], 0.0, 0.0, path); if (result == true && path.IsEmpty == false) { paths.Add(path); } else { path.Dispose(); } } return(paths); }
/// <summary> /// Draws the graph on a canvas. /// </summary> /// <param name="Canvas">Canvas to draw on.</param> /// <param name="Points">Points to draw.</param> /// <param name="Parameters">Graph-specific parameters.</param> /// <param name="PrevPoints">Points of previous graph of same type (if available), null (if not available).</param> /// <param name="PrevParameters">Parameters of previous graph of same type (if available), null (if not available).</param> /// <param name="DrawingArea">Current drawing area.</param> public void DrawGraph(SKCanvas Canvas, SKPoint[] Points, object[] Parameters, SKPoint[] PrevPoints, object[] PrevParameters, DrawingArea DrawingArea) { SKPaint Pen = null; SKPath Path = null; bool First = true; try { Pen = Graph.ToPen(Parameters[0], Parameters[1]); Path = new SKPath(); foreach (SKPoint Point in Points) { if (First) { First = false; Path.MoveTo(Point); } else { Path.LineTo(Point); } } Canvas.DrawPath(Path, Pen); } finally { Pen?.Dispose(); Path?.Dispose(); } }
/// <summary> /// Create shape /// </summary> /// <param name="points"></param> /// <param name="shapeModel"></param> public override void CreateShape(IList <Point> points, IShapeModel shapeModel) { CreateCanvas(); var shape = new SKPath(); var origin = points.ElementAtOrDefault(0); if (origin == default) { return; } shape.MoveTo((float)origin.X, (float)origin.Y); for (var i = 1; i < points.Count; i++) { shape.LineTo((float)points[i].X, (float)points[i].Y); } shape.Close(); var pen = new SKPaint { Style = SKPaintStyle.Fill, Color = shapeModel.Color.ToSKColor() }; _canvas.DrawPath(shape, pen); pen.Dispose(); shape.Dispose(); }
private void DrawGraph(SKCanvas Canvas, SKPoint[] Points, object[] Parameters, SKPoint[] PrevPoints, object[] PrevParameters, DrawingArea DrawingArea) { SKPaint Pen = null; SKPath Path = null; try { Pen = Graph.ToPen(Parameters[0], Parameters[1]); Path = CreateSpline(Points); Canvas.DrawPath(Path, Pen); } finally { if (Pen != null) { Pen.Dispose(); } if (Path != null) { Path.Dispose(); } } }
private void DrawGraph(SKCanvas Canvas, SKPoint[] Points, object[] Parameters, SKPoint[] PrevPoints, object[] PrevParameters, DrawingArea DrawingArea) { SKColor Color = Graph.ToColor(Parameters[0]); SKPaint Brush = new SKPaint { FilterQuality = SKFilterQuality.High, IsAntialias = true, Style = SKPaintStyle.Fill, Color = Color }; SKPath Path = new SKPath(); bool First = true; foreach (SKPoint P in Points) { if (First) { First = false; Path.MoveTo(P); } else { Path.LineTo(P); } } Path.Close(); Canvas.DrawPath(Path, Brush); Brush.Dispose(); Path.Dispose(); }
private void OnTouch(object sender, SKTouchEventArgs e) { switch (e.ActionType) { case SKTouchAction.Pressed: currentPath?.Dispose(); currentPath = new SKPath(); currentPath.MoveTo(e.Location); break; case SKTouchAction.Moved: if (e.InContact) { currentPath?.LineTo(e.Location); } break; case SKTouchAction.Released: case SKTouchAction.Cancelled: break; } e.Handled = true; signatureView.InvalidateSurface(); }
/// <summary> /// Closes this instance and frees resources. /// <para> /// After a call to this method, the canvas can no longer be used for drawing. /// </para> /// </summary> protected void Close() { if (_canvas != null) { _canvas.Dispose(); _canvas = null; } if (_bitmap != null) { _bitmap.Dispose(); _bitmap = null; } if (_path != null) { _path.Dispose(); _path = null; } if (_strokePaint != null) { _strokePaint.Dispose(); _strokePaint = null; _fillPaint.Dispose(); _fillPaint = null; _textPaint.Dispose(); _textPaint = null; _regularTypeface.Dispose(); _regularTypeface = null; _boldTypeface.Dispose(); _boldTypeface = null; } }
private SKPath ToPath(IToolContext context, IBaseShape shape) { var fillType = SKPathFillType.Winding; if (shape is PathShape pathShape) { fillType = SkiaHelper.ToSKPathFillType(pathShape.FillType); } var geometry = new SKPath() { FillType = fillType }; if (SkiaHelper.AddShape(context, shape, 0.0, 0.0, geometry) == true) { return(geometry); } else { geometry.Dispose(); } return(null); }
void PaintRedBar(object sender, SKPaintSurfaceEventArgs args) { SKImageInfo info = args.Info; SKSurface surface = args.Surface; SKCanvas canvas = surface.Canvas; canvas.Clear(); SKPath path = new SKPath { FillType = SKPathFillType.EvenOdd }; path.AddPoly(new SKPoint[] { new SKPoint(0, 0), new SKPoint(info.Width, 8), new SKPoint(0, 8) }); SKPaint paint = new SKPaint() { Style = SKPaintStyle.Fill, Color = new SKColor(0xFF922610) }; canvas.DrawPath(path, paint); paint.Dispose(); path.Dispose(); //paint.Style = SKPaintStyle.Stroke; //paint.StrokeWidth = 2; //paint.Color = SKColors.Black; //canvas.DrawPath(path, paint); }
void PaintHeaderBar(object sender, SKPaintSurfaceEventArgs args) { SKImageInfo info = args.Info; SKSurface surface = args.Surface; SKCanvas canvas = surface.Canvas; canvas.Clear(); SKPath path = new SKPath { FillType = SKPathFillType.EvenOdd }; path.AddRect(new SKRect(0, 0, info.Width, 8)); SKPaint paint = new SKPaint() { Style = SKPaintStyle.Fill, Color = new SKColor(0xFFE69A28) }; canvas.DrawPath(path, paint); paint.Style = SKPaintStyle.Stroke; paint.StrokeWidth = 2; paint.Color = SKColors.Black; canvas.DrawPath(path, paint); paint.Dispose(); path.Dispose(); }
public SKImage CreateBackgroundImage() { SKPaint paint = null; SKPath path = null; try { var height = (int)Bounds.Height; var width = (int)Bounds.Width; using (var surface = SKSurface.Create(width, height, SKColorType.N_32, SKAlphaType.Premul)) { var canvas = surface.Canvas; //canvas.Clear (SKColors.Beige); paint = new SKPaint { Color = SKColors.DarkBlue, IsStroke = true, StrokeWidth = 1, StrokeCap = SKStrokeCap.Round, IsAntialias = true }; //path = new SKPath (); //path.MoveTo (0f, 0f); //path.LineTo (width, height); //path.Close (); //canvas.DrawPath (path, paint); //DrawArc (canvas, paint, 0, 90); var start = -90; var end = 0; //DrawCircle (canvas, paint, width / 2, height / 2, width / 2 - 4); DrawArcFromTo(canvas, paint, width / 2, height / 2, width / 2 - 4, start, end); DrawArcFromTo(canvas, paint, width / 2, height / 2, (int)((width / 2 - 4) * 0.8), start, end); return(surface.Snapshot()); } } finally { if (paint != null) { paint.Dispose(); } if (path != null) { path.Dispose(); } } }
/// <summary> /// Draws the graph on a canvas. /// </summary> /// <param name="Canvas">Canvas to draw on.</param> /// <param name="Points">Points to draw.</param> /// <param name="Parameters">Graph-specific parameters.</param> /// <param name="PrevPoints">Points of previous graph of same type (if available), null (if not available).</param> /// <param name="PrevParameters">Parameters of previous graph of same type (if available), null (if not available).</param> /// <param name="DrawingArea">Current drawing area.</param> public void DrawGraph(SKCanvas Canvas, SKPoint[] Points, object[] Parameters, SKPoint[] PrevPoints, object[] PrevParameters, DrawingArea DrawingArea) { SKPaint Brush = null; SKPath Path = null; try { Brush = new SKPaint() { Color = Graph.ToColor(Parameters[0]), Style = SKPaintStyle.Fill }; Path = new SKPath(); float HalfBarWidth = (DrawingArea.Width - Points.Length) * 0.45f / Points.Length; float x0, y0, x1, y1; int i, c; if (!(PrevPoints is null)) { if ((c = PrevPoints.Length) != Points.Length) { PrevPoints = null; } else { for (i = 0; i < c; i++) { if (PrevPoints[i].X != Points[i].X) { PrevPoints = null; break; } } } } i = 0; foreach (SKPoint Point in Points) { x0 = Point.X - HalfBarWidth + 1; y0 = Point.Y; x1 = Point.X + HalfBarWidth - 1; y1 = PrevPoints != null ? PrevPoints[i++].Y : DrawingArea.OrigoY; Canvas.DrawRect(new SKRect(x0, y0, x1, y1), Brush); } Canvas.DrawPath(Path, Brush); } finally { Brush?.Dispose(); Path?.Dispose(); } }
/// <summary> /// Draws the graph on a canvas. /// </summary> /// <param name="Canvas">Canvas to draw on.</param> /// <param name="Points">Points to draw.</param> /// <param name="Parameters">Graph-specific parameters.</param> /// <param name="PrevPoints">Points of previous graph of same type (if available), null (if not available).</param> /// <param name="PrevParameters">Parameters of previous graph of same type (if available), null (if not available).</param> /// <param name="DrawingArea">Current drawing area.</param> public void DrawGraph(SKCanvas Canvas, SKPoint[] Points, object[] Parameters, SKPoint[] PrevPoints, object[] PrevParameters, DrawingArea DrawingArea) { SKPaint Brush = null; SKPath Path = null; try { Brush = new SKPaint() { Style = SKPaintStyle.Fill, Color = Graph.ToColor(Parameters[0]) }; Path = new SKPath(); Path = Plot2DCurvePainter.CreateSpline(Points); if (PrevPoints is null) { IElement Zero; ISet Set = DrawingArea.MinY.AssociatedSet; if (Set is IGroup Group) { Zero = Group.AdditiveIdentity; } else { Zero = new DoubleNumber(0); } IVector XAxis = VectorDefinition.Encapsulate(new IElement[] { DrawingArea.MinX, DrawingArea.MaxX }, false, null) as IVector; IVector YAxis = VectorDefinition.Encapsulate(new IElement[] { Zero, Zero }, false, null) as IVector; PrevPoints = DrawingArea.Scale(XAxis, YAxis); if (DrawingArea.MinX is StringValue && DrawingArea.MaxX is StringValue) { PrevPoints[0].X = Points[0].X; PrevPoints[1].X = Points[Points.Length - 1].X; } } PrevPoints = (SKPoint[])PrevPoints.Clone(); Array.Reverse(PrevPoints); Plot2DCurvePainter.CreateSpline(Path, PrevPoints); Path.LineTo(Points[0]); Canvas.DrawPath(Path, Brush); } finally { Brush?.Dispose(); Path?.Dispose(); } }
protected override void OnPropertyChanged([CallerMemberName] string propertyName = null) { if (propertyName == WidthProperty.PropertyName || propertyName == HeightProperty.PropertyName) { path?.Dispose(); path = null; } base.OnPropertyChanged(propertyName); }
public void BeginRender(float width, float height) { var newImage = SKSurface.Create((int)width, (int)height, SKImageInfo.PlatformColorType, SKAlphaType.Premul); _surface = newImage; if (_path != null) { _path.Dispose(); } _path = new SKPath(); _path.FillType = SKPathFillType.Winding; }
public void EndLines() { if (_inLines) { _inLines = false; _paints.Stroke.StrokeWidth = _lineWidth; _paints.Stroke.StrokeJoin = SKStrokeJoin.Round; _c.DrawPath(_linesPath, _paints.Stroke); _linesPath.Dispose(); _linesPath = null; } }
/// <summary> /// Forces the invalidation of the chart element /// </summary> public override void Invalidate() { if (annotation != null) { //Dispose previously instantiated graphics path if (_SKPath != null) { _SKPath.Dispose(); _SKPath = null; } // Recreate polyline annotation path if (Count > 0) { _SKPath = new SKPath(); for (int index = 0; index < Count; index++) { var p = new SKPoint(this[index].X, this[index].Y); if (index == 0) { _SKPath.MoveTo(p); } else { _SKPath.LineTo(p); } } _SKPath.Close(); } else { _SKPath = new SKPath(); } // Invalidate annotation annotation.SKPath = _SKPath; annotation.Invalidate(); } base.Invalidate(); }
private void CreateRectangleContour() { // Прямоугольное сечение с начальными размерами if (contour != null) { contour.Dispose(); } contour = new SKPath(); contour.AddRect(new SKRect() { Left = 0, Right = 10, Bottom = 0, Top = 10 }); }
void Dispose(bool disposing) { if (!disposedValue) { if (disposing) { if (skPath != null) { skPath.Dispose(); skPath = null; } } disposedValue = true; } }
void ApplyTransform() { if (_path == null) { return; } if (_transformedPath != null) { _transformedPath.Dispose(); _transformedPath = null; } if (!Transform.IsIdentity) { _transformedPath = new SKPath(_path); _transformedPath.Transform(Transform.ToSKMatrix()); } }
void ApplyTransform() { if (_path == null) { return; } if (_transformedPath != null) { _transformedPath.Dispose(); _transformedPath = null; } // TODO: SkiaSharp does not expose Transform yet!!! //if (!Transform.IsIdentity) //{ // _transformedPath = new SKPath(); // _path.Transform(Transform.ToSKMatrix(), _transformedPath); //} }
internal static SKPath Op(SKPathOp op, IList <SKPath> paths) { if (paths == null || paths.Count <= 0) { return(null); } if (paths.Count == 1) { using (var empty = new SKPath() { FillType = paths[0].FillType }) { return(empty.Op(paths[0], op)); } } else { var haveResult = false; var result = new SKPath(paths[0]) { FillType = paths[0].FillType }; for (int i = 1; i < paths.Count; i++) { var next = result.Op(paths[i], op); if (next != null) { result.Dispose(); result = next; haveResult = true; } } return(haveResult ? result : null); } }
private void DrawGraph(SKCanvas Canvas, SKPoint[] Points, object[] Parameters, SKPoint[] PrevPoints, object[] PrevParameters, DrawingArea DrawingArea) { SKPaint Brush = null; SKPath Path = null; bool First = true; try { Brush = new SKPaint() { Style = SKPaintStyle.Fill, Color = Graph.ToColor(Parameters[0]) }; Path = new SKPath(); foreach (SKPoint Point in Points) { if (First) { First = false; Path.MoveTo(Point); } else { Path.LineTo(Point); } } if (PrevPoints is null) { IElement Zero; ISet Set = DrawingArea.MinY.AssociatedSet; if (Set is IGroup Group) { Zero = Group.AdditiveIdentity; } else { Zero = new DoubleNumber(0); } IVector XAxis = VectorDefinition.Encapsulate(new IElement[] { DrawingArea.MinX, DrawingArea.MaxX }, false, this) as IVector; IVector YAxis = VectorDefinition.Encapsulate(new IElement[] { Zero, Zero }, false, this) as IVector; PrevPoints = DrawingArea.Scale(XAxis, YAxis); if (DrawingArea.MinX is StringValue && DrawingArea.MaxX is StringValue) { PrevPoints[0].X = Points[0].X; PrevPoints[1].X = Points[Points.Length - 1].X; } } int i = PrevPoints.Length; while (--i >= 0) { Path.LineTo(PrevPoints[i]); } Path.LineTo(Points[0]); Canvas.DrawPath(Path, Brush); } finally { if (Brush != null) { Brush.Dispose(); } if (Path != null) { Path.Dispose(); } } }
/// <inheritdoc /> public override void StartPath() { _path?.Dispose(); _path = new SKPath(); }
public override void DisableLayerEffect() { _clipPath?.Dispose(); _clipPath = null; }
public void Dispose() { Geometry?.Dispose(); }
/// <summary> /// Draws 3D border. /// </summary> /// <param name="graph">Graphics to draw the border on.</param> /// <param name="borderSkin">Border skin object.</param> /// <param name="rect">Rectangle of the border.</param> /// <param name="backColor">Color of rectangle</param> /// <param name="backHatchStyle">Hatch style</param> /// <param name="backImage">Back Image</param> /// <param name="backImageWrapMode">Image mode</param> /// <param name="backImageTransparentColor">Image transparent color.</param> /// <param name="backImageAlign">Image alignment</param> /// <param name="backGradientStyle">Gradient type</param> /// <param name="backSecondaryColor">Gradient End Color</param> /// <param name="borderColor">Border Color</param> /// <param name="borderWidth">Border Width</param> /// <param name="borderDashStyle">Border Style</param> public virtual void DrawBorder( ChartGraphics graph, BorderSkin borderSkin, SKRect rect, SKColor backColor, ChartHatchStyle backHatchStyle, string backImage, ChartImageWrapMode backImageWrapMode, SKColor backImageTransparentColor, ChartImageAlignmentStyle backImageAlign, GradientStyle backGradientStyle, SKColor backSecondaryColor, SKColor borderColor, int borderWidth, ChartDashStyle borderDashStyle) { SKRect absolute = ChartGraphics.Round(rect); // Calculate shadow colors (0.2 - 0.6) float colorDarkeningIndex = 0.2f + (0.4f * (borderSkin.PageColor.Red + borderSkin.PageColor.Green + borderSkin.PageColor.Blue) / 765f); SKColor shadowColor = new( (byte)(borderSkin.PageColor.Red * colorDarkeningIndex), (byte)(borderSkin.PageColor.Green * colorDarkeningIndex), (byte)(borderSkin.PageColor.Blue * colorDarkeningIndex)); if (borderSkin.PageColor == SKColors.Transparent) { shadowColor = new(0, 0, 0, 60); } colorDarkeningIndex += 0.2f; SKColor shadowLightColor = new( (byte)(borderSkin.PageColor.Red * colorDarkeningIndex), (byte)(borderSkin.PageColor.Green * colorDarkeningIndex), (byte)(borderSkin.PageColor.Blue * colorDarkeningIndex)); // Calculate rounded rect radius float radius = defaultRadiusSize; radius = Math.Max(radius, 2f * resolution / 96.0f); radius = Math.Min(radius, rect.Width / 2f); radius = Math.Min(radius, rect.Height / 2f); radius = (float)Math.Ceiling(radius); // Fill page background color using (SKPaint brush = new() { Style = SKPaintStyle.Fill, Color = borderSkin.PageColor }) { graph.FillRectangle(brush, rect); } // Top/Left shadow SKRect shadowRect = absolute; shadowRect.Right -= radius * .3f; shadowRect.Bottom -= radius * .3f; graph.DrawRoundedRectShadowAbs(shadowRect, cornerRadius, radius + 1 * resolution / 96.0f, shadowLightColor, borderSkin.PageColor, 1.4f); // Bottom/Right shadow shadowRect = absolute; shadowRect.Left = absolute.Left + radius / 3f; shadowRect.Top = absolute.Top + radius / 3f; shadowRect.Right -= radius / 3.5f; shadowRect.Bottom -= radius / 3.5f; graph.DrawRoundedRectShadowAbs(shadowRect, cornerRadius, radius, shadowColor, borderSkin.PageColor, 1.3f); // Draw Background shadowRect = absolute; shadowRect.Left = absolute.Left + 3f * resolution / 96.0f; shadowRect.Top = absolute.Top + 3f * resolution / 96.0f; shadowRect.Right -= radius * .75f; shadowRect.Bottom -= radius * .75f; SKPath path = ChartGraphics.CreateRoundedRectPath(shadowRect, cornerRadius); graph.DrawPathAbs( path, backColor, backHatchStyle, backImage, backImageWrapMode, backImageTransparentColor, backImageAlign, backGradientStyle, backSecondaryColor, borderColor, borderWidth, borderDashStyle, PenAlignment.Inset); // Dispose Graphic path if (path != null) { path.Dispose(); } // Bottom/Right inner shadow SKRegion innerShadowRegion = new( ChartGraphics.CreateRoundedRectPath( new SKRect( shadowRect.Left - radius, shadowRect.Top - radius, shadowRect.Width + radius - radius * 0.25f, shadowRect.Height + radius - radius * 0.25f), cornerRadius)); innerShadowRegion.Op(ChartGraphics.CreateRoundedRectPath(shadowRect, cornerRadius), SKRegionOperation.Difference); graph.Clip = innerShadowRegion; graph.DrawRoundedRectShadowAbs( shadowRect, cornerRadius, radius, SKColors.Transparent, new(SKColors.Gray.Red, SKColors.Gray.Green, SKColors.Gray.Blue, 128), .5f); graph.Clip = new(); }
public void Dispose() { _path.Dispose(); }
private SKImage GenerateGauge(HttpRequestHeader Header) { if (!Header.TryGetQueryParameter("Width", out string s) || !int.TryParse(s, out int Width)) { Width = 480; } else if (Width <= 0) { throw new BadRequestException(); } if (!Header.TryGetQueryParameter("Height", out s) || !int.TryParse(s, out int Height)) { Height = 300; } else if (Width <= 0) { throw new BadRequestException(); } using (SKSurface Surface = SKSurface.Create(Width, Height, SKImageInfo.PlatformColorType, SKAlphaType.Premul)) { SKCanvas Canvas = Surface.Canvas; Canvas.Clear(SKColors.White); float NeedleX0 = Width * 0.5f; float NeedleY0 = Height * 0.9f; float OuterRadius = (float)Math.Min(Height * 0.8, Width * 0.4); float LabelRadius = OuterRadius * 1.01f; float InnerRadius = OuterRadius * 0.6f; float NeedleRadius = OuterRadius * 0.95f; float NutRadius = OuterRadius * 0.05f; SKRect Rect; SKPath Path = new SKPath(); SKShader Gradient = SKShader.CreateSweepGradient(new SKPoint(NeedleX0, NeedleY0), new SKColor[] { (lastMotion.HasValue && lastMotion.Value ? SKColors.Green : SKColors.Black), SKColors.White }, new float[] { 0, 1 }); SKPaint GaugeBackground = new SKPaint() { IsAntialias = true, Style = SKPaintStyle.Fill, Shader = Gradient }; SKPaint GaugeOutline = new SKPaint() { IsAntialias = true, Style = SKPaintStyle.Stroke, Color = SKColors.Black }; Rect = new SKRect(NeedleX0 - OuterRadius, NeedleY0 - OuterRadius, NeedleX0 + OuterRadius, NeedleY0 + OuterRadius); Path.ArcTo(Rect, -180, 180, true); Rect = new SKRect(NeedleX0 - InnerRadius, NeedleY0 - InnerRadius, NeedleX0 + InnerRadius, NeedleY0 + InnerRadius); Path.ArcTo(Rect, 0, -180, false); Path.Close(); Canvas.DrawPath(Path, GaugeBackground); Canvas.DrawPath(Path, GaugeOutline); GaugeBackground.Dispose(); GaugeOutline.Dispose(); Gradient.Dispose(); Path.Dispose(); SKPaint Font = new SKPaint() { IsAntialias = true, Color = SKColors.Black, HintingLevel = SKPaintHinting.Full, TextSize = Height * 0.05f }; SKPaint Needle = new SKPaint() { IsAntialias = true, Color = SKColors.Black, Style = SKPaintStyle.Fill }; Font.GetFontMetrics(out SKFontMetrics FontMetrics); float TextHeight = FontMetrics.Descent - FontMetrics.Ascent; float TextWidth; for (int i = 0; i <= 100; i += 10) { s = i.ToString() + "%"; TextWidth = Font.MeasureText(s); float LabelDeg = -90 + i * 1.8f; float LabelRad = (float)(LabelDeg * Math.PI / 180); float LabelX = (float)(LabelRadius * Math.Sin(LabelRad) + NeedleX0); float LabelY = (float)(NeedleY0 - LabelRadius * Math.Cos(LabelRad)); float OuterX = (float)(OuterRadius * Math.Sin(LabelRad) + NeedleX0); float OuterY = (float)(NeedleY0 - OuterRadius * Math.Cos(LabelRad)); float NeedleX1 = (float)(NeedleRadius * Math.Sin(LabelRad) + NeedleX0); float NeedleY1 = (float)(NeedleY0 - NeedleRadius * Math.Cos(LabelRad)); Canvas.DrawLine(OuterX, OuterY, NeedleX1, NeedleY1, Needle); Canvas.Translate(LabelX, LabelY); Canvas.RotateDegrees(LabelDeg); Canvas.Translate(-TextWidth * 0.5f, -TextHeight * 0.5f); Canvas.DrawText(s, 0, 0, Font); Canvas.ResetMatrix(); } if (this.lastLight.HasValue) { float AngleDeg = (float)(this.lastLight.Value - 50) * 90.0f / 50; double AngleRad = AngleDeg * Math.PI / 180; float NeedleX1 = (float)(NeedleRadius * Math.Sin(AngleRad) + NeedleX0); float NeedleY1 = (float)(NeedleY0 - NeedleRadius * Math.Cos(AngleRad)); Path = new SKPath(); Rect = new SKRect(NeedleX0 - NutRadius, NeedleY0 - NutRadius, NeedleX0 + NutRadius, NeedleY0 + NutRadius); Path.ArcTo(Rect, AngleDeg - 180, -180, true); Path.LineTo(NeedleX1, NeedleY1); Path.Close(); Canvas.DrawPath(Path, Needle); Path.Dispose(); Needle.Dispose(); } return(Surface.Snapshot()); } }