private void OnChangeToDie(params object[] pArgs) { InitPhysicsValue(); StopMoveTween(); var pStick = (SHUIWidget_Stick)pArgs[0]; var eCrashDir = Single.Balance.GetDirection(pStick, this); PlayAnim(eDirection.Front, gameObject, (eDirection.Left == eCrashDir) ? m_pDie_Left : m_pDie_Right, null); var eAccuracy = Single.Balance.GetDecision(pStick, this); var iBonusCoin = GetBonusCoin(eAccuracy); SHUtils.For(0, iBonusCoin, (iIndex) => { var pHUD = Single.UI.GetPanel <SHUIPanel_HUD>("Panel_HUD"); Single.Damage.AddDamage("Dmg_Coin", new SHAddDamageParam(this, pHUD.GetCoinTarget(), null, null)); }); if ((0 != iBonusCoin) && (eDecision.Good == eAccuracy)) { PlayParticle("Particle_Crash_Dust_Big"); } else { PlayParticle("Particle_Crash_Dust_Small"); } m_fSpeed = m_pInfo.m_vDieSpeed.magnitude; m_vDirection = m_pInfo.m_vDieSpeed.normalized; m_vDirection.x = (eDirection.Left == eCrashDir) ? -m_vDirection.x : m_vDirection.x; m_vDirection.x *= SHMath.Random(0.0f, 2.0f); }
public override bool?LoadJsonTable(JSONNode pJson, string strFileName) { if (null == pJson) { return(false); } SHUtils.For(0, pJson["PreLoadResourcesList"].Count, (iLoop) => { var pDataNode = pJson["PreLoadResourcesList"][iLoop]; SHUtils.ForToEnum <eSceneType>((eType) => { SHUtils.For(0, pDataNode[eType.ToString()].Count, (iDataIndex) => { AddData(eType, pDataNode[eType.ToString()][iDataIndex].Value); }); }); }); return(true); }
// 인터페이스 : DataSet을 Json으로 쓰기 public void Write(string strFileName, Dictionary <string, List <SHTableDataSet> > dicData) { #if UNITY_EDITOR if (null == dicData) { Debug.LogError(string.Format("Json으로 저장할 데이터가 없습니다!!")); return; } string strNewLine = "\r\n"; string strBuff = "{" + strNewLine; SHUtils.ForToDic(dicData, (pKey, pValue) => { strBuff += string.Format("\t\"{0}\": [{1}", pKey, strNewLine); SHUtils.ForToList(pValue, (pData) => { strBuff += "\t\t{" + strNewLine; SHUtils.For(0, pData.m_iMaxCol, (iCol) => { strBuff += string.Format("\t\t\t\"{0}\": {1},{2}", pData.m_ColumnNames[iCol], pData.m_pDatas[iCol], strNewLine); }); strBuff = string.Format("{0}{1}", strBuff.Substring(0, strBuff.Length - (strNewLine.Length + 1)), strNewLine); strBuff += "\t\t}," + strNewLine; }); strBuff = string.Format("{0}{1}", strBuff.Substring(0, strBuff.Length - (strNewLine.Length + 1)), strNewLine); strBuff += string.Format("\t],{0}", strNewLine); }); strBuff = string.Format("{0}{1}", strBuff.Substring(0, strBuff.Length - (strNewLine.Length + 1)), strNewLine); strBuff += "}"; SHUtils.SaveFile(strBuff, string.Format("{0}/{1}.json", SHPath.GetPathToJson(), Path.GetFileNameWithoutExtension(strFileName))); #endif }