public static void SHTelGen_OnCommand(CommandEventArgs e) { World.Broadcast(0x35, true, "Solen hives teleporters are being generated, please wait."); DateTime startTime = DateTime.UtcNow; int count = new SHTeleporterCreator().CreateSHTeleporters(); DateTime endTime = DateTime.UtcNow; World.Broadcast(0x35, true, "{0} solen hives teleporters have been created. The entire process took {1:F1} seconds.", count, (endTime - startTime).TotalSeconds); }
public static void SHTelGenDelete_OnCommand(CommandEventArgs e) { World.Broadcast(0x35, true, "Solen hives teleporters are being deleted, please wait."); DateTime startTime = DateTime.Now; int count = new SHTeleporterCreator().CreateSHTeleporters(); DateTime endTime = DateTime.Now; World.Broadcast(0x35, true, "{0} solen hives teleporters have been deleted. The entire process took {1:F1} seconds.", count, (endTime - startTime).TotalSeconds); }