void MoveToGuide() { var pTarget = GetGuideTarget(); if (null == pTarget) { return; } var fAngle = m_pInfo.m_fGuideAngleSpeed; if (true == m_pInfo.m_bIsUseCuvGuideAngleSpeed) { fAngle = m_pInfo.m_pGuideCuvAngleSpeed.Evaluate(GetLeftTimer()); } var fSpeed = GetMoveSpeed(); { SetLocalPosition( SHPhysics.GuidedMissile( GetLocalPosition(), ref m_vDirection, pTarget.transform.localPosition, fAngle, fSpeed)); } SetSpeed(fSpeed); }
void MoveToNormal() { var vSpeed = m_vDirection * GetMoveSpeed(); { SetLocalPosition( SHPhysics.CalculationEuler( m_pInfo.m_vForce, GetLocalPosition(), ref vSpeed, m_pInfo.m_fMass)); } SetSpeed(vSpeed); }
private void OnUpdateToDie() { var vSpeed = GetSpeed(); { SetLocalPosition( SHPhysics.CalculationEuler( SHPhysics.m_vGravity * 500.0f, GetLocalPosition(), ref vSpeed, 1.0f)); } SetSpeed(vSpeed); SetLocalScale(GetLocalScale() * 0.99f); if (-1000.0f > GetLocalPosition().y) { SetActive(false); } }