Пример #1
0
        private static void Events_LocationsChanged(List <GameLocation> newLocations)
        {
#if DEBUG
            SGame.ModLocations = SGameLocation.ConstructFromBaseClasses(Game1.locations);
#endif
        }
Пример #2
0
 static void Events_LocationsChanged(List <GameLocation> newLocations)
 {
     SGame.ModLocations = SGameLocation.ConvertGameLocations(Game1.locations);
 }