public k514AudioSource PlayAudioClip(SFX_TYPE_BGM sfx, bool RandomPlay = false, bool LoopPlay = false) { return(CastPoolingbgm(clips_bgm[(int)sfx], RandomPlay, LoopPlay)); }
public void PlayBgm(SFX_TYPE_BGM s) { k514SystemManager.SoundMgr.PlayAudioClip(s, false, true); }