private void OnExtensionResponse(BaseEvent e) { string cmd = (string)e.Params["cmd"]; SFSObject data = (SFSObject)e.Params["params"]; if (cmd == "gameisplaying") { if (data.ContainsKey("value")) { _sfs.Send(new LeaveRoomRequest(_sfs.LastJoinedRoom)); _gameIsPlaying = (bool)data.GetBool("value"); _okButton.CMD(Consts.UI_CMD_ENABLE); Tank myseft = (Tank)_network.GetMainTank(); if (!myseft.IsAlive()) { myseft.ReGeneration(); } } } }
/// <summary> /// 初始化用户信息 /// </summary> /// <param name="data"></param> public void Init(SFSObject data) { if (data == null) { return; } if (data.ContainsKey("User")) { User = data.GetUtfString("User"); } if (data.ContainsKey("Id")) { Id = data.GetInt("Id"); } if (data.ContainsKey("isMe")) { IsMe = data.GetBool("isMe"); } }
/** * Handle responses from server side Extension. */ public void OnExtensionResponse(BaseEvent evt) { string cmd = (string)evt.Params["cmd"]; SFSObject dataObject = (SFSObject)evt.Params["params"]; switch (cmd) { case "start": StartGame(dataObject.GetInt("t"), dataObject.GetInt("p1i"), dataObject.GetInt("p2i"), dataObject.GetUtfString("p1n"), dataObject.GetUtfString("p2n") ); break; case "stop": UserLeft(); break; case "move": MoveReceived(dataObject.GetFloat("x"), // line coordinates dataObject.GetFloat("y"), // dataObject.GetBool("d"), // line direction dataObject.GetInt("t"), // player id dataObject.GetFloat("xSq"), // square coordinates dataObject.GetFloat("ySq"), // dataObject.GetInt("s1"), // player 1 score dataObject.GetInt("s2") // player 2 score ); break; case "win": ShowWinner(cmd, (int)dataObject.GetInt("w")); break; } }
//end methods for send() //methods for responses private void SignUpResponse(SFSObject sfsdata) { bool success = sfsdata.GetBool("success"); if (success) { OnEvent("register", "Registration successful, please check your email for further instructions."); } else { OnEvent("register", sfsdata.GetUtfString("errorMessage")); } }
public void fromSFSObjectSinUS(SFSObject us) { this.id_sprint=us.GetLong("Id_Sprint"); this.id_proyecto=us.GetLong("id_Proyecto"); this.estado=us.GetUtfString("estado"); this.fechaInicio=System.DateTime.Parse(us.GetUtfString("fechaInicio"));//new System.DateTime(us.GetLong ("fechaInicio")); this.fechaFin=System.DateTime.Parse(us.GetUtfString("fechaFin"));//new System.DateTime(us.GetLong ("fechaFin")); this.titulo=us.GetUtfString("titulo"); this.cerrado = us.GetBool("cerrado"); string s = us.GetUtfString ("fecha_ultimo_cambio"); if(!s.Equals("")) this.fecha_ultimo_cambio = System.DateTime.Parse(s); Debug.Log (this.fecha_ultimo_cambio.ToString ()); }
public override void fromSFSObject(SFSObject item) { this.id_sprint=item.GetLong("Id_Sprint"); this.id_proyecto=item.GetLong("id_Proyecto"); this.estado=item.GetUtfString("estado"); this.fechaInicio=System.DateTime.Parse(item.GetUtfString("fechaInicio"));//new System.DateTime(us.GetLong ("fechaInicio")); this.fechaFin=System.DateTime.Parse(item.GetUtfString("fechaFin"));//new System.DateTime(us.GetLong ("fechaFin")); this.titulo=item.GetUtfString("titulo"); this.cerrado = item.GetBool("cerrado"); string s = item.GetUtfString ("fecha_ultimo_cambio"); if(!s.Equals("")) this.fecha_ultimo_cambio = System.DateTime.Parse(s); ISFSArray stories=item.GetSFSArray("listaStories"); foreach(SFSObject story in stories) { UserStory UserStory=new UserStory(); UserStory.fromSFSObject(story); listaStories.Add(UserStory); } Debug.Log (this.fecha_ultimo_cambio.ToString ()); }
private void OnExtensionResponse(BaseEvent e) { string cmd = (string)e.Params["cmd"]; SFSObject data = (SFSObject)e.Params["params"]; User user = (User)e.Params["user"]; try { if (cmd == Consts.CMD_IS_PRIMARY) { _network.SetPrimary((int)data.GetShort(Consts.ROOM_ONWER)); _isEnablePlayButton = (_network.IsPrimary() == _sfs.MySelf.Id) ? true : false; if (!_isEnablePlayButton) { _playButton.CMD(Consts.UI_CMD_DISABLE); } else { _readyButton.CMD(Consts.UI_CMD_DISABLE); return; } //////////////// dis play ready state //////////////// if (data.ContainsKey(Consts.READY_ARRAY) && data.ContainsKey(Consts.ID_ARRAY)) { short[] id = data.GetShortArray(Consts.ID_ARRAY); bool[] ready = data.GetBoolArray(Consts.READY_ARRAY); for (int i = 0; i < id.Length; i++) { User userReady = _network.GetCurretRoom().GetUserById((int)id[i]); if (userReady != null) { bool isOwner = (_network.IsPrimary() == userReady.Id) ? true : false; _namePlates.Add(userReady, isOwner); _namePlates.SetReady((int)id[i], ready[i]); } } } Debug.WriteLine("Is primary :" + _isEnablePlayButton); return; } if (cmd == Consts.CMD_USER_READY) { if (data.ContainsKey(Consts.CAN_PLAY)) { if (_network.IsPrimary() == _sfs.MySelf.Id) { if (data.ContainsKey(Consts.MESSAGE)) { Debug.WriteLine(data.GetUtfString(Consts.MESSAGE)); } } bool canPlay = data.GetBool(Consts.CAN_PLAY); if (canPlay) { Game1.sceneManager.GotoScene(Consts.SCENE_PLAY); } return; } if (data.ContainsKey(Consts.ID_ARRAY) && data.ContainsKey(Consts.READY_ARRAY)) { short[] id = data.GetShortArray(Consts.ID_ARRAY); bool[] isReady = data.GetBoolArray(Consts.READY_ARRAY); for (int i = 0; i < id.Length; i++) { _namePlates.SetReady((int)id[i], isReady[i]); } } return; } }catch (Exception exp) { Debug.WriteLine(exp.ToString()); } }
public override void fromSFSObject(SFSObject item) { listaTareas = new ArrayList(); listaEstimacion = new ArrayList(); listaCriterios = new ArrayList (); this.id_UserStory=item.GetLong("id_UserStory"); this.id_Sprint = item.GetLong ("Id_Sprint"); this.descripcion=item.GetUtfString("descripcion"); this.prioridad=item.GetInt("prioridad"); this.titulo=item.GetUtfString("Titulo"); this.estadoEstimacion=item.GetInt("estadoEstimacion"); this.id_proyecto=item.GetLong("id_proyecto"); string s = item.GetUtfString ("fecha_ultimo_cambio"); this.cerrada = item.GetBool("cerrada"); if(!s.Equals("")) this.fecha_ultimo_cambio = System.DateTime.Parse(s); this.valorEstimacion = item.GetFloat("valorEstimacion"); ISFSArray tareas=item.GetSFSArray("listaTareas"); foreach(SFSObject tarea in tareas) { Task task=new Task(); task.fromSFSObject(tarea); listaTareas.Add(task); } ISFSArray estimaciones=item.GetSFSArray("listaEstimacion"); foreach(SFSObject estimacion in estimaciones) { Estimacion est=new Estimacion(); est.fromSFSObject(estimacion); listaEstimacion.Add(est); } ISFSArray criterios=item.GetSFSArray("listaCriterios"); if(criterios !=null) foreach(SFSObject criteria in criterios) { AcceptanceCriteria ac=new AcceptanceCriteria(); ac.fromSFSObject(criteria); listaCriterios.Add(ac); } }
public static void HandleUpdatePlayerInfo(SFSObject message) { TetrisPlayer = message.GetBool ("tetrisPlayer"); BreakoutPlayer = message.GetBool ("breakoutPlayer"); PlatformPlayer = message.GetBool ("platformPlayer"); }
public static void HandleSoundObject(SFSObject message) { string sound = message.GetUtfString("sound"); bool isPlay = message.GetBool("state"); if (isPlay) { if (sound == "kick") kickS.Play (); else if (sound == "jump") jumpS.Play (); else if (sound == "surge") surgeS.Play (); else if (sound == "blink") blinkS.Play (); else if (sound == "blockMove") pieceMove.Play (); else if (sound == "lineClear") lineClear.Play (); else if (sound == "ballBounce") ballBounce.Play (); else if (sound == "brickHit") brickHit.Play (); else if (sound == "dead") charDeadS.Play (); } else { if (sound == "kick") kickS.Stop (); else if (sound == "jump") jumpS.Stop (); else if (sound == "surge") surgeS.Stop (); else if (sound == "blink") blinkS.Stop (); else if (sound == "blockMove") pieceMove.Stop (); else if (sound == "lineClear") lineClear.Stop (); else if (sound == "ballBounce") ballBounce.Stop (); else if (sound == "brickHit") brickHit.Stop (); else if (sound == "dead") charDeadS.Stop (); } //AudioClip ac = Resources.Load(sound_path) as AudioClip; //AudioSource.PlayClipAtPoint(ac, Camera.main.transform.position); //pieceMove = gameObject.AddComponent<AudioSource>(); //pieceMove.clip = Resources.Load("Sounds/tetris_move") as AudioClip; }
public static void HandleObjectUpdate(SFSObject message) { string type = message.GetUtfString ("objectType"); float xPos = message.GetFloat ("xPos"); float yPos = message.GetFloat ("yPos"); float zPos = message.GetFloat ("zPos"); float xRot = message.GetFloat ("xRot"); float yRot = message.GetFloat ("yRot"); float zRot = message.GetFloat ("zRot"); float xDir = message.GetFloat ("xDir"); float yDir = message.GetFloat ("yDir"); float zDir = message.GetFloat ("zDir"); int blockType = message.GetInt ("blockType"); string[] cubeIDs = message.GetUtfStringArray ("cubeIDs"); string id = message.GetUtfString ("ID"); int animType = message.GetInt ("charAnim"); float Speed = message.GetFloat ("Speed"); bool Hit = message.GetBool ("Hit"); bool Jump = message.GetBool ("Jump"); Vector3 position = new Vector3 (xPos, yPos, zPos); Quaternion rotation = Quaternion.Euler(new Vector3(xRot, yRot, zRot)); Vector3 forward = new Vector3 (xDir, yDir, zDir); switch (type) { case "Block": UpdateBlockObject(blockType, id, cubeIDs, position, rotation); break; case "Bar": UpdateBarObject(id, position, rotation); break; case "Ball": UpdateBallObject(id, position, rotation); break; case "Character": UpdateCharacterObject (id, (CharacterAnimType)animType, position, rotation, forward, Speed, Hit, Jump); break; } }