Пример #1
0
 /// <summary>
 /// 移除指定监听
 /// </summary>
 /// <param name="eventType">事件类型</param>
 /// <param name="sel">要移除的监听</param>
 /// <returns>是否移除成功</returns>
 public bool removeEventListener(string eventType, SFListenerSelector sel)
 {
     if (hasEventListener(eventType, sel))
     {
         var pairs = m_dictListeners[eventType];
         foreach (var pair in pairs)
         {
             if (pair.selector == sel)
             {
                 pairs.Remove(pair);
                 return(true);
             }
         }
     }
     return(false);
 }
Пример #2
0
 /// <summary>
 /// 检查是否已经添加了某事件的某监听
 /// </summary>
 /// <param name="eventType">事件类型</param>
 /// <param name="sel">需要检查的监听</param>
 /// <returns>是否已经添加</returns>
 public bool hasEventListener(string eventType, SFListenerSelector sel)
 {
     if (m_dictListeners.ContainsKey(eventType))
     {
         List <SFPairOfListenerAndSelector> selectors = m_dictListeners[eventType];
         SFPairOfListenerAndSelector        target    = selectors.Find(delegate(SFPairOfListenerAndSelector src)
         {
             return(sel.GetHashCode() == src.selector.GetHashCode());
         });
         if (target != null)
         {
             return(true);
         }
     }
     return(false);
 }
Пример #3
0
 /// <summary>
 /// 添加一个监听
 /// </summary>
 /// <param name="eventType">事件类型</param>
 /// <param name="sel">需要添加的监听</param>
 /// <returns>是否添加成功</returns>
 public bool addEventListener(object listener, string eventType, SFListenerSelector sel)
 {
     if (eventType != "" && sel != null) // 判断有效性
     {
         if (hasEventListener(eventType, sel))
         {
             SFUtils.logWarning(string.Format("重复监听!type={0}", eventType));
         }
         if (!m_dictListeners.ContainsKey(eventType))
         {
             // 不存在的话就新建一个
             List <SFPairOfListenerAndSelector> newSelectors = new List <SFPairOfListenerAndSelector>();
             m_dictListeners[eventType] = newSelectors;
         }
         var selectors = m_dictListeners[eventType];
         var pair      = new SFPairOfListenerAndSelector(listener, sel);
         selectors.Add(pair);
         return(true);
     }
     return(false);
 }
Пример #4
0
 public SFPairOfListenerAndSelector(object _listener, SFListenerSelector _selector)
 {
     listener = _listener;
     selector = _selector;
 }
Пример #5
0
    /// <summary>
    /// 添加UI事件监听
    /// </summary>
    /// <param name="widget">UI组件</param>
    /// <param name="eventType">事件类型</param>
    /// <param name="sel">回调函数</param>
    public void addEventListener(Component widget, string eventType, SFListenerSelector sel)
    {
        var dispatcher = SFUIEventListener.getDispatcherWithGo(widget.gameObject);

        dispatcher.addEventListener(this, eventType, sel);
    }