internal SEUResources LoadBundle(string path, bool isNeedConvertBundlePath = false)
        {
            string bundlePath = path;

            if (isNeedConvertBundlePath)
            {
                bundlePath = m_ResourceToBundlePathConverter.HandlePath(path);
            }
            System.Type  type     = typeof(AssetBundle);
            int          resGUID  = ToResGUID(bundlePath, type);
            SEUResources resource = null;

            if (m_AssetBundles.ContainsKey(resGUID))
            {
                resource = m_AssetBundles[resGUID];
                /// 这样处理 为了同步和异步并存
                if (resource.asset == null)
                {
                    resource.LoadAsset();
                }
            }
            else
            {
                resource = new SEUResourcesBundle(bundlePath, type);
                PushResource(resource);
                resource.LoadAsset();
            }
            return(resource);
        }
        internal AsyncRequest LoadBundleAsyn(string path, bool isNeedConvertBundlePath = false)
        {
            string bundlePath = path;

            if (isNeedConvertBundlePath)
            {
                bundlePath = m_ResourceToBundlePathConverter.HandlePath(path);
            }
            System.Type  type     = typeof(AssetBundle);
            int          resGUID  = ToResGUID(bundlePath, type);
            SEUResources resource = null;

            if (m_AssetBundles.ContainsKey(resGUID))
            {
                resource = m_AssetBundles[resGUID];
            }
            else
            {
                resource = new SEUResourcesBundle(bundlePath, type);
                PushResource(resource);
            }
            return(resource.SendLoadAsyncRequest());
        }