public override void run() { try { Account player = this._client._player; if (player == null) { return; } Friend friend1 = player.FriendSystem.GetFriend(this.index); if (friend1 != null) { PlayerManager.DeleteFriend(friend1.player_id, player.player_id); Account account = AccountManager.getAccount(friend1.player_id, 32); if (account != null) { int index = -1; Friend friend2 = account.FriendSystem.GetFriend(player.player_id, out index); if (friend2 != null) { friend2.removed = true; PlayerManager.UpdateFriendBlock(account.player_id, friend2); SEND_FRIENDS_INFOS.Load(account, friend2, 2); account.SendPacket((SendPacket) new FRIEND_UPDATE_PAK(FriendChangeState.Update, friend2, index), false); } } player.FriendSystem.RemoveFriend(friend1); this._client.SendPacket((SendPacket) new FRIEND_UPDATE_PAK(FriendChangeState.Delete, (Friend)null, 0, this.index)); } else { this.erro = 2147483648U; } this._client.SendPacket((SendPacket) new FRIEND_REMOVE_PAK(this.erro)); this._client.SendPacket((SendPacket) new FRIEND_MY_FRIENDLIST_PAK(player.FriendSystem._friends)); } catch (Exception ex) { Logger.info("[FRIEND_DELETE_REC] " + ex.ToString()); } }
public override void run() { try { Account p = _client._player; if (p == null) { return; } Friend f = p.FriendSystem.GetFriend(index); if (f != null) { PlayerManager.DeleteFriend(f.player_id, p.player_id); Account friend = AccountManager.getAccount(f.player_id, 32);//Pega acc do amigo if (friend != null) { int idx = -1; Friend f2 = friend.FriendSystem.GetFriend(p.player_id, out idx); if (f2 != null) { SEND_FRIENDS_INFOS.Load(friend, f2, 2); friend.SendPacket(new FRIEND_UPDATE_PAK(FriendChangeState.Update, f2, idx), false); } } p.FriendSystem.RemoveFriend(f); _client.SendPacket(new FRIEND_UPDATE_PAK(FriendChangeState.Delete, null, 0, index)); } else { erro = 0x80000000; } _client.SendPacket(new FRIEND_REMOVE_PAK(erro)); _client.SendPacket(new FRIEND_MY_FRIENDLIST_PAK(p.FriendSystem._friends)); } catch (Exception ex) { SaveLog.fatal(ex.ToString()); Printf.b_danger("[FRIEND_DELETE_REC.run] Erro fatal!"); } }
public override void run() { try { Account p = _client._player; if (p == null) { return; } Friend friend = p.FriendSystem.GetFriend(index); if (friend != null && friend.state > 0) { Account _f = AccountManager.getAccount(friend.player_id, 32); if (_f != null) { if (friend.player == null) { friend.SetModel(_f.player_id, _f._rank, _f.player_name, _f._isOnline, _f._status); } else { friend.player.SetInfo(_f._rank, _f.player_name, _f._isOnline, _f._status); } friend.state = 0; PlayerManager.UpdateFriendState(p.player_id, friend); _client.SendPacket(new FRIEND_UPDATE_PAK(FriendChangeState.Accept, null, 0, index)); _client.SendPacket(new FRIEND_UPDATE_PAK(FriendChangeState.Update, friend, index)); int idx = -1; Friend fs = _f.FriendSystem.GetFriend(p.player_id, out idx); if (fs != null && fs.state > 0) { if (fs.player == null) { fs.SetModel(p.player_id, p._rank, p.player_name, p._isOnline, p._status); } else { fs.player.SetInfo(p._rank, p.player_name, p._isOnline, p._status); } fs.state = 0; PlayerManager.UpdateFriendState(_f.player_id, fs); SEND_FRIENDS_INFOS.Load(_f, fs, 1); _f.SendPacket(new FRIEND_UPDATE_PAK(FriendChangeState.Update, fs, idx), false); } } else { erro = 0x80000000; //STR_TBL_GUI_BASE_NO_USER_IN_USERLIST } } else { erro = 0x80000000; //STR_TBL_GUI_BASE_NO_USER_IN_USERLIST } if (erro > 0) { _client.SendPacket(new FRIEND_ACCEPT_PAK(erro)); } } catch (Exception ex) { SaveLog.fatal(ex.ToString()); Printf.b_danger("[FRIEND_ACCEPT_REC.run] Erro fatal!"); } }
public override void run() { try { Account player = this._client._player; if (player == null) { return; } Friend friend1 = player.FriendSystem.GetFriend(this.index); if (friend1 != null && friend1.state > 0) { Account account = AccountManager.getAccount(friend1.player_id, 32); if (account != null) { if (friend1.player == null) { friend1.SetModel(account.player_id, account._rank, account.player_name, account._isOnline, account._status); } else { friend1.player.SetInfo(account._rank, account.player_name, account._isOnline, account._status); } friend1.state = 0; PlayerManager.UpdateFriendState(player.player_id, friend1); this._client.SendPacket((SendPacket) new FRIEND_UPDATE_PAK(FriendChangeState.Accept, (Friend)null, 0, this.index)); this._client.SendPacket((SendPacket) new FRIEND_UPDATE_PAK(FriendChangeState.Update, friend1, this.index)); int index = -1; Friend friend2 = account.FriendSystem.GetFriend(player.player_id, out index); if (friend2 != null && friend2.state > 0) { if (friend2.player == null) { friend2.SetModel(player.player_id, player._rank, player.player_name, player._isOnline, player._status); } else { friend2.player.SetInfo(player._rank, player.player_name, player._isOnline, player._status); } friend2.state = 0; PlayerManager.UpdateFriendState(account.player_id, friend2); SEND_FRIENDS_INFOS.Load(account, friend2, 1); account.SendPacket((SendPacket) new FRIEND_UPDATE_PAK(FriendChangeState.Update, friend2, index), false); } } else { this.erro = 2147483648U; } } else { this.erro = 2147483648U; } if (this.erro <= 0U) { return; } this._client.SendPacket((SendPacket) new FRIEND_ACCEPT_PAK(this.erro)); } catch (Exception ex) { Logger.info("[FRIEND_ACCEPT_REC] " + ex.ToString()); } }