static void Main(string[] args) { SDLApp app = new SDLApp(true); SystemInfo info = new SystemInfo(); Console.WriteLine("CPU Cache size: {0} | Ram Size: {1} | CPU features: {2}", info.CPUCacheSize, info.RAMSizeMB, info.ProcessorFeatures); Console.WriteLine("DPI: Horizontal: {0} | Vertical: {1} | Diagonal: {2}", info.HorizontalDPI, info.VerticalDPI, info.DiagonalDPI); Console.WriteLine("Current video driver: {0} | All video drivers: {1}", info.CurrentVideoDriver, string.Join(" ", info.InstalledVideoDrivers)); Console.WriteLine("Power left (percentage): {0} (seconds): {1}", info.PowerLeftPercentage, info.PowerLeftSeconds); Console.WriteLine("Current clipboard text: {0}", SDLUtil.GetClipboard()); Console.WriteLine("Type name of debug window to launch"); string windowName = Console.ReadLine(); switch (windowName) { case "events": { app.RegisterWindow(new TestWindow1()); break; } case "fps": { app.RegisterWindow(new TestWindow2()); break; } case "mixer": { app.RegisterWindow(new TestWindow3()); break; } case "graphics": { app.RegisterWindow(new TestWindow4()); break; } default: { Console.WriteLine("Press enter to launch 3 debug messageboxes"); Console.ReadLine(); MessageBox.ShowMessageBox(MessageBoxFlags.Info, "Info", "This should be info box"); int s = MessageBox.ShowMessageBoxEx(MessageBoxFlags.Warning, "Warning", "This should be warning box", new string[] { "0", "1", "2" }); Console.WriteLine("Button pressed: {0}", s); MessageBox.ShowMessageBox(MessageBoxFlags.Error, "Error", "This should be error box"); break; } } app.RunWindowLoop(); app.Dispose(); }
public ScreenPlay(SDLApp app) : base(app) { }