Пример #1
0
 internal void DispatchWindowEvent(SDL2.SDL_WindowEvent ev)
 {
     if (WindowEventHandlers.ContainsKey(ev.windowEvent))
     {
         WindowEventHandlers[ev.windowEvent]?.Invoke(Owner, ev);
     }
     else
     {
         Log.Debug($"Unsupported window event: {ev.windowEvent}.");
     }
 }
Пример #2
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 private void Resized(Window owner, SDL2.SDL_WindowEvent ev)
 => owner.OnResized(new WindowSizeEventArgs(ev.data1, ev.data2));
Пример #3
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 private void Moved(Window owner, SDL2.SDL_WindowEvent ev)
 => owner.OnMoved(new WindowMoveEventArgs(new Vector2(ev.data1, ev.data2)));
Пример #4
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 private void Unfocused(Window owner, SDL2.SDL_WindowEvent ev)
 => owner.OnUnfocused();
Пример #5
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 private void FocusOffered(Window owner, SDL2.SDL_WindowEvent ev)
 => owner.OnFocusOffered();
Пример #6
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 private void MouseLeft(Window owner, SDL2.SDL_WindowEvent ev)
 => owner.OnMouseLeft();
Пример #7
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 private void MouseEntered(Window owner, SDL2.SDL_WindowEvent ev)
 => owner.OnMouseEntered();
Пример #8
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 private void Invalidated(Window owner, SDL2.SDL_WindowEvent ev)
 => owner.OnInvalidated();
Пример #9
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 private void Shown(Window owner, SDL2.SDL_WindowEvent ev)
 => owner.OnShown();
Пример #10
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 private void Hidden(Window owner, SDL2.SDL_WindowEvent ev)
 => owner.OnHidden();
Пример #11
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 private void Closed(Window owner, SDL2.SDL_WindowEvent ev)
 => owner.OnClosed();
Пример #12
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 private void Restored(Window owner, SDL2.SDL_WindowEvent ev)
 => owner.OnStateChanged(new WindowStateEventArgs(WindowState.Normal));
Пример #13
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 private void Maximized(Window owner, SDL2.SDL_WindowEvent ev)
 => owner.OnStateChanged(new WindowStateEventArgs(WindowState.Maximized));
Пример #14
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 private void SizeChanged(Window owner, SDL2.SDL_WindowEvent ev)
 => owner.OnSizeChanged(new WindowSizeEventArgs(new Size(ev.data1, ev.data2)));