Пример #1
0
 //Set blending
 public void SetBlendMode(SDL.SDL_BlendMode blending)
 {
     //Set blending function
     SDL.SDL_SetTextureBlendMode(texturePtr, blending);
 }
Пример #2
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 public void setBlendMode(SDL.SDL_BlendMode blending)
 {
     //Set blending function
     SDL.SDL_SetTextureBlendMode(mTexture, blending);
 }
Пример #3
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 public bool SetTextureBlendMode(IntPtr texture, SDL.SDL_BlendMode mode)
 {
     return(SDL.SDL_SetTextureBlendMode(texture, mode) == 0);
 }
Пример #4
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 public bool SetRenderDrawBlendMode(SDL.SDL_BlendMode mode)
 {
     return(SDL.SDL_SetRenderDrawBlendMode(_sdlRenderer, mode) == 0);
 }
Пример #5
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 public void GetRenderDrawBlendMode(out SDL.SDL_BlendMode BlendMode)
 {
     Util.ThrowIfResultIsError(SDL.SDL_GetRenderDrawBlendMode(myPtr, out BlendMode));
 }
Пример #6
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 public void SetDrawBlendMode(SDL.SDL_BlendMode BlendMode)
 {
     Util.ThrowIfResultIsError(SDL.SDL_SetRenderDrawBlendMode(myPtr, BlendMode));
 }
Пример #7
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 public void SetBlendMode(SDL.SDL_BlendMode BlendMode)
 {
     Util.ThrowIfResultIsError(SDL.SDL_SetTextureBlendMode(myPtr, BlendMode));
 }