Пример #1
0
        private static void GatherStats(S2Cell cell)
        {
            var    s = level_stats[cell.Level];
            double exact_area = cell.ExactArea();
            double approx_area = cell.ApproxArea();
            double min_edge = 100, max_edge = 0, avg_edge = 0;
            double min_diag = 100, max_diag = 0;
            double min_width = 100, max_width = 0;
            double min_angle_span = 100, max_angle_span = 0;

            for (int i = 0; i < 4; ++i)
            {
                double edge = cell.VertexRaw(i).Angle(cell.VertexRaw(i + 1));
                min_edge  = Math.Min(edge, min_edge);
                max_edge  = Math.Max(edge, max_edge);
                avg_edge += 0.25 * edge;
                S2Point mid   = cell.VertexRaw(i) + cell.VertexRaw(i + 1);
                double  width = S2.M_PI_2 - mid.Angle(cell.EdgeRaw(i + 2));
                min_width = Math.Min(width, min_width);
                max_width = Math.Max(width, max_width);
                if (i < 2)
                {
                    double diag = cell.VertexRaw(i).Angle(cell.VertexRaw(i + 2));
                    min_diag = Math.Min(diag, min_diag);
                    max_diag = Math.Max(diag, max_diag);
                    double angle_span = cell.EdgeRaw(i).Angle(-cell.EdgeRaw(i + 2));
                    min_angle_span = Math.Min(angle_span, min_angle_span);
                    max_angle_span = Math.Max(angle_span, max_angle_span);
                }
            }
            s.Count          += 1;
            s.Min_area        = Math.Min(exact_area, s.Min_area);
            s.Max_area        = Math.Max(exact_area, s.Max_area);
            s.Avg_area       += exact_area;
            s.Min_width       = Math.Min(min_width, s.Min_width);
            s.Max_width       = Math.Max(max_width, s.Max_width);
            s.Avg_width      += 0.5 * (min_width + max_width);
            s.Min_edge        = Math.Min(min_edge, s.Min_edge);
            s.Max_edge        = Math.Max(max_edge, s.Max_edge);
            s.Avg_edge       += avg_edge;
            s.Max_edge_aspect = Math.Max(max_edge / min_edge, s.Max_edge_aspect);
            s.Min_diag        = Math.Min(min_diag, s.Min_diag);
            s.Max_diag        = Math.Max(max_diag, s.Max_diag);
            s.Avg_diag       += 0.5 * (min_diag + max_diag);
            s.Max_diag_aspect = Math.Max(max_diag / min_diag, s.Max_diag_aspect);
            s.Min_angle_span  = Math.Min(min_angle_span, s.Min_angle_span);
            s.Max_angle_span  = Math.Max(max_angle_span, s.Max_angle_span);
            s.Avg_angle_span += 0.5 * (min_angle_span + max_angle_span);
            double approx_ratio = approx_area / exact_area;

            s.Min_approx_ratio = Math.Min(approx_ratio, s.Min_approx_ratio);
            s.Max_approx_ratio = Math.Max(approx_ratio, s.Max_approx_ratio);
        }
Пример #2
0
    private static void TestCellOps(S2LatLngRect r, S2Cell cell, int level)
    {
        // Test the relationship between the given rectangle and cell:
        // 0 == no intersection, 1 == MayIntersect, 2 == Intersects,
        // 3 == Vertex Containment, 4 == Contains

        bool vertex_contained = false;

        for (int i = 0; i < 4; ++i)
        {
            if (r.Contains(cell.VertexRaw(i)) ||
                (!r.IsEmpty() && cell.Contains(r.Vertex(i).ToPoint())))
            {
                vertex_contained = true;
            }
        }
        Assert.Equal(r.MayIntersect(cell), level >= 1);
        Assert.Equal(r.Intersects(cell), level >= 2);
        Assert.Equal(vertex_contained, level >= 3);
        Assert.Equal(r.Contains(cell), level >= 4);
    }