public InputTextGuiElement(string label, int bufferSize = 260) : base(label) { TextInput = new RyneImGuiTextInput(label, bufferSize); }
public StringInputGui(ImGuiWrapper gui, string windowTitle = "Input", int bufferSize = 260) : base(gui, windowTitle) { TextInput = new RyneImGuiTextInput(windowTitle, bufferSize); }