Пример #1
0
 private void Awake()
 {
     // Initial Ref
     _transform = transform;
     _rotater   = GetComponent <Rotater>();
     _rusher    = GetComponent <Rusher>();
     _timer     = GetComponent <Timer>();
 }
Пример #2
0
 private void Awake()
 {
     // Initial Ref
     _transform  = transform;
     _rotater    = GetComponent <Rotater>();
     _rusher     = GetComponent <Rusher>();
     _earnEffect = _transform.Find("Earn").GetComponent <ParticleSystem>();
     _lostEffect = _transform.Find("Lost").GetComponent <ParticleSystem>();
     _saveEffect = _transform.Find("Save").GetComponent <ParticleSystem>();
 }