Пример #1
0
        static void Init()
        {
            // Get existing open window or if none, make a new one:
            RuntimeSettingsEditor window = (RuntimeSettingsEditor)EditorWindow.GetWindow(typeof(RuntimeSettingsEditor));

            window.titleContent = new GUIContent(RuntimeSettings.windowTitle);
            window.Show();

            if (!File.Exists("Assets/" + RuntimeSettings.FullAssetPathNameWithExt))
            {
                CreateAssetAtPath(RuntimeSettings.pathToAsset);
            }
            else
            {
                RuntimeSettings.LoadAsset();
            }
        }