public void SetTrainToStation(int pointID) { if (null != mRunState) { int index = GetPointIndex(pointID); if (-1 != index) { mRunState.SetCurrentStation(index); } } }
public void SetTrainToStation(int pointID) { if (null != mRunState) { int index = GetPointIndex(pointID); if (-1 != index) { mRunState.SetCurrentStation(index); } } }