public static void ReportRunInUnitySimulationFailed(Guid runId, string errorMessage) { if (!TryRegisterEvents()) { return; } var data = new RunInUnitySimulationData { runId = runId.ToString(), errorMessage = errorMessage, runStatus = RunStatus.Failed.ToString() }; EditorAnalytics.SendEventWithLimit(k_RunInUnitySimulationName, data); }
public static void ReportRunInUnitySimulationSucceeded(Guid runId, string runExecutionId) { if (!TryRegisterEvents()) { return; } var data = new RunInUnitySimulationData { runId = runId.ToString(), runExecutionId = runExecutionId, runStatus = RunStatus.Succeeded.ToString() }; EditorAnalytics.SendEventWithLimit(k_RunInUnitySimulationName, data); }
public static void ReportRunInUnitySimulationStarted(Guid runId, int totalIterations, int instanceCount, string existingBuildId) { if (!TryRegisterEvents()) { return; } var data = new RunInUnitySimulationData { runId = runId.ToString(), totalIterations = totalIterations, instanceCount = instanceCount, existingBuildId = existingBuildId, runStatus = RunStatus.Started.ToString() }; EditorAnalytics.SendEventWithLimit(k_RunInUnitySimulationName, data); }