Пример #1
0
    void Start()
    {
        GameObject next = GameObject.Find("Next");

        script = next.GetComponent <RunConfigurations>();
        Init();
    }
Пример #2
0
    void Start()
    {
        marker = GetComponent <VRTK_InteractableObject>();
        GameObject next = GameObject.Find("Next");

        script = next.GetComponent <RunConfigurations>();
        Init();
    }
Пример #3
0
 /// <summary>
 /// This method will run the passed run configuration, if it is present in the configuration.
 /// </summary>
 /// <param name="runConfigurationName">Desired run configuration.</param>
 public void Run(string runConfigurationName)
 {
     if (RunConfigurations.ContainsKey(runConfigurationName))
     {
         LinearSequence runConfiguration = RunConfigurations[runConfigurationName];
         foreach (Step step in runConfiguration.Steps)
         {
             logger.Info("Start running step: {0}", step.Name);
             step.Run(Sequences, runConfiguration.DefaultRunProfile, 0, ConfigParameters);
         }
         if (ConfigParameters.ClearRunHistory)
         {
             clearRunHistory();
         }
     }
     else
     {
         logger.Error(string.Format("Run configuration '{0}' not found.", runConfigurationName));
     }
 }