public void playerHitCheck() { Rulebook rulebook = new Rulebook(); Rulebook rb = rulebook; rb.playerHitTimer = 16.0f; rb.enemyHitPlayer = 5; rb.enemyDamageHits = 5; Assert.Throws <NullReferenceException>(() => rb.PlayerHitCheck()); Assert.That(rb.playerHitTimer, Is.EqualTo(0.0f)); }