public RuleSelectScreen() { BaseGame.ShowMouse = true; RuleLoader.Initial(); string[] ruleLists = RuleLoader.GetRulesList(); rulesList = new Listbox("rulelist", new Vector2(200, 150), new Point(400, 300), Color.WhiteSmoke, Color.Green); foreach (string rulename in ruleLists) { rulesList.AddItem(rulename); } rulesList.OnChangeSelection += new EventHandler(rulesList_OnChangeSelection); btn = new TextButton("OkBtn", new Vector2(700, 500), "Begin", 0, Color.Blue); btn.OnClick += new EventHandler(btn_OnPress); }