static void Main(string[] args) { // Pato Bravo MallardDuck md = new MallardDuck(); md.Display(); md.Swim(); md.Fly(); md.Quack(); System.Console.WriteLine("\n"); // Pato Cabeça-vermelha RedHeadDuck rhd = new RedHeadDuck(); rhd.Display(); rhd.Swim(); rhd.Fly(); rhd.Quack(); System.Console.WriteLine("\n"); // Pato de Borracha RubberDuck rd = new RubberDuck(); rhd.Display(); rhd.Swim(); rd.Quack(); // Chia invés de grasnar System.Console.WriteLine("\n"); Console.ReadKey(); }
public void DuckSquackTest() { const string rightQuack = "Squack"; string quackToTest = _rd.Quack(); bool areEquals = rightQuack == quackToTest; Assert.IsTrue(areEquals, "La papera non fa" + rightQuack); }
public void CheckRubberDuck() { var wd = new RubberDuck(); wd.Show(); wd.Fly(); wd.Quack(); wd.Swim(); }
public void TestRubberDuckQuack() { Duck duck = new RubberDuck(); string text = "Squee, squee!\r\n"; using (var consoleOutput = new ConsoleOutput()) { duck.Quack(); Assert.AreEqual(text, consoleOutput.GetOutput()); } Assert.AreEqual(currentConsoleOut, Console.Out); }
static void Main(string[] args) { Duck duckMallard = new MallardDuck("José"); Duck duckRedhead = new RedheadDuck("Jaum"); Duck rubberDuck = new RubberDuck("Pedro"); duckMallard.Display(); duckMallard.Quack(); duckMallard.Swin(); duckMallard.Fly(); duckRedhead.Display(); duckRedhead.Quack(); duckRedhead.Swin(); duckRedhead.Fly(); rubberDuck.Display(); rubberDuck.Quack(); rubberDuck.Swin(); rubberDuck.Fly(); }
static void Main(string[] args) { Duck exp1 = new Duck(); Console.WriteLine("Я живая утка:\n"); exp1.Fly(); exp1.Swim(); exp1.Quack(); WoodenDuck exp2 = new WoodenDuck(); Console.WriteLine("\nЯ деревянная утка:\n"); exp2.Fly(); exp2.Swim(); exp2.Quack(); RubberDuck exp3 = new RubberDuck(); Console.WriteLine("\nЯ резиновая утка:\n"); exp3.Fly(); exp3.Swim(); exp3.Quack(); Console.ReadLine(); }
public static void Main(string[] args) { // First approach (DI and base class of type duck) Console.WriteLine("First approach using base class"); Console.WriteLine("WildDuck using base class"); var wildDuck = new WildDuck(); wildDuck.Fly(); wildDuck.Quack(); Console.WriteLine(""); Console.WriteLine("MountainDuck using base class"); var mountainDuck = new MountainDuck(); mountainDuck.Fly(); mountainDuck.Quack(); Console.WriteLine(""); Console.WriteLine("RubberDuck using base class"); var RubberDuck = new RubberDuck(); RubberDuck.Fly(); RubberDuck.Quack(); Console.WriteLine(""); // // Better approach Console.WriteLine("Better approach using interfaces"); // // Create fly behaviours IFlyable flyingNormal = new FlyingNormal(); IFlyable flyingHigh = new FlyingHigh(); IFlyable wontFly = new WontFly(); // Create quack behaviours IQuackable quackingLoud = new QuackingLoud(); IQuackable squeek = new Squeak(); // Create wildDuck (flying normal, quacking loud) Console.WriteLine("WildDuck-Interface (flying normal, quacking loud"); var betterWildDuck = new BetterDuckClass(flyingNormal, quackingLoud); betterWildDuck.Fly(); betterWildDuck.Quack(); Console.WriteLine(""); // Create mountainDuck (flying high, quacking loud) Console.WriteLine("MountainDuck-Interface (flying high, quacking loud"); var betterMountainDuck = new BetterDuckClass(flyingHigh, quackingLoud); betterMountainDuck.Fly(); betterMountainDuck.Quack(); Console.WriteLine(""); // Create rubberDuck (won't fly, squeeks) Console.WriteLine("RubberDuck-Interface (won't fly, squeeks"); var betterRubberDuck = new BetterDuckClass(null, squeek); betterRubberDuck.Quack(); Console.WriteLine(""); }