public void ReceiveCall() { var message = new RpcMessage(); message.CallMessage = new RpcMessage.Call(); controller.Receive(message); server.Verify(s => s.ReceiveCall(message)); }
/// <summary> /// Handles a message which has been received. Can be called by multiple threads concurrently, it is up to the /// RpcClient and RpcServer to ensure they are thread-safe. /// </summary> /// <returns></returns> protected void Receive(RpcMessage message) { controller.Receive(message); }