Пример #1
0
        private void subscribeEvent()
        {
            if (!bSubscribed)
            {
                var request = new Rpc.Event.Protocol.EventRequest();

                try
                {
                    client.ExecuteAsync(request.toByteArray()).
                    ContinueWith(r =>
                    {
                        this.InvokeIfRequired(() => onEvent(r.Result));
                    });
                }
                catch (RpcException ex)
                {
                    if (RpcError.RPC_S_SERVER_UNAVAILABLE == ex.RpcError || RpcError.RPC_S_SERVER_TOO_BUSY == ex.RpcError)
                    {
                        textBox1.AppendText(String.Format("RPC Server Unavailable, Error={0}\r\n", ex));
                    }
                    else
                    {
                        throw;
                    }
                }

                bSubscribed = true;
            }
        }
Пример #2
0
        static Task <RpcClientApi.ExecuteAsyncResponse> ExecuteAsync(RpcClientApi client, Stream stream)
        {
            byte[] buf = new byte[stream.Length];
            stream.Seek(0, SeekOrigin.Begin);
            stream.Read(buf, 0, buf.Length);

            return(client.ExecuteAsync(buf));
        }
Пример #3
0
        static void Main(string[] args)
        {
            RpcLibrary.Log.VerboseEnabled = true;
            // The client and server must agree on the interface id to use:
            var iid = new Guid("{f4db45dc-0dcb-4003-b680-56c40f6cb6a8}");

            bool attempt = true;

            while (attempt)
            {
                attempt = false;
                // Open the connection based on the endpoint information and interface IID
                using (var client = new RpcClientApi(iid, RpcProtseq.ncalrpc, null, "1234"))
                //using (var client = new RpcClientApi(iid, RpcProtseq.ncacn_ip_tcp, null, @"18081"))
                {
                    // Provide authentication information (not nessessary for LRPC)
                    client.AuthenticateAs(RpcClientApi.Self);

                    // Send the request and get a response
                    try
                    {
                        var response = client.Execute(Encoding.UTF8.GetBytes(args.Length == 0 ? "Greetings" : args[0]));
                        Console.WriteLine("Server response: {0}", Encoding.UTF8.GetString(response));

                        var task = client.ExecuteAsync(Encoding.UTF8.GetBytes(args.Length == 0 ? "Greetines" : args[0])).
                                   ContinueWith <String>(r =>
                        {
                            return(Encoding.UTF8.GetString(r.Result.response));
                        });

                        task.Wait();

                        Console.WriteLine("Server response by async way: {0}", task.Result);
                    }
                    catch (RpcException rx)
                    {
                        if (rx.RpcError == RpcError.RPC_S_SERVER_UNAVAILABLE || rx.RpcError == RpcError.RPC_S_SERVER_TOO_BUSY)
                        {
                            //Use a wait handle if your on the same box...
                            Console.Error.WriteLine("Waiting for server...");
                            System.Threading.Thread.Sleep(1000);
                            attempt = true;
                        }
                        else
                        {
                            Console.Error.WriteLine(rx);
                        }
                    }
                    catch (Exception ex)
                    {
                        Console.Error.WriteLine(ex);
                    }
                }
            }
            // done...
            Console.WriteLine("Press [Enter] to exit...");
            Console.ReadLine();
        }