Пример #1
0
    private void OnBeat(int beatIndex)
    {
        // If the step is enabled, play a note
        if (m_noteIndex == step && m_bIsOn)
        {
            m_rowNotes.PlayRow(row, step);
        }

        // increment the note index
        m_noteIndex = (m_noteIndex + 1) % 16;
    }