Пример #1
0
        // basic checks (only for checking name conflicts)

        public void CheckCommonNamesConflicts(string name, int line, int column)
        {
            if (Classes.ContainsKey(name) || Routines.ContainsKey(name) || Fields.ContainsKey(name) || ImportedModules.Contains(name) || ModuleData.Name == name)
            {
                ThrowConflictNameException(ModuleData.File, line, column);
            }
        }
Пример #2
0
        public bool HasSideEffects(ZilObject expr)
        {
            // only forms can have side effects
            if (!(expr is ZilForm form))
            {
                return(false);
            }

            // malformed forms are errors anyway
            if (!(form.First is ZilAtom head))
            {
                return(false);
            }

            Debug.Assert(form.Rest != null);

            // some instructions always have side effects
            var zversion = Context.ZEnvironment.ZVersion;
            var argCount = form.Rest.Count();

            if (ZBuiltins.IsBuiltinWithSideEffects(head.Text, zversion, argCount))
            {
                return(true);
            }

            // routines are presumed to have side effects
            if (Routines.ContainsKey(head))
            {
                return(true);
            }

            // other instructions could still have side effects if their arguments do
            return(form.Rest.Any(HasSideEffects));
        }
Пример #3
0
 void PrepareLateRoutineBuilders()
 {
     // builders for routines (again, in case any were added during compilation, e.g. by a PROPSPEC)
     foreach (var routine in Context.ZEnvironment.Routines)
     {
         Debug.Assert(routine.Name != null);
         if (!Routines.ContainsKey(routine.Name))
         {
             Routines.Add(routine.Name, Game.DefineRoutine(
                              routine.Name.Text,
                              routine.Name == Context.ZEnvironment.EntryRoutineName,
                              (routine.Flags & RoutineFlags.CleanStack) != 0));
         }
     }
 }
Пример #4
0
        bool CouldModifyGlobal([NotNull] ZilObject expr, [NotNull] ZilAtom globalAtom)
        {
            if (!(expr is ZilListBase list))
            {
                return(false);
            }

            if (list is ZilForm && list.First is ZilAtom atom)
            {
                if ((atom.StdAtom == StdAtom.SET || atom.StdAtom == StdAtom.SETG) &&
                    list.Rest?.First == globalAtom)
                {
                    return(true);
                }

                if (Routines.ContainsKey(atom))
                {
                    return(true);
                }
            }

            return(list.Any(zo => CouldModifyGlobal(zo, globalAtom)));
        }
Пример #5
0
        void GenerateRoutineCode()
        {
            // compile routines
            IRoutineBuilder mainRoutine = null;

            foreach (var routine in Context.ZEnvironment.Routines)
            {
                var entryPoint = routine.Name == Context.ZEnvironment.EntryRoutineName;
                Debug.Assert(routine.Name != null);
                Debug.Assert(Routines.ContainsKey(routine.Name));
                var rb = Routines[routine.Name];
                try
                {
                    using (DiagnosticContext.Push(routine.SourceLine))
                    {
                        BuildRoutine(routine, rb, entryPoint, Context.TraceRoutines);
                    }
                }
                catch (ZilError ex)
                {
                    // could be a compiler error, or an interpreter error thrown by macro evaluation
                    Context.HandleError(ex);
                }
                rb.Finish();

                if (entryPoint)
                {
                    mainRoutine = rb;
                }
            }

            if (mainRoutine == null)
            {
                throw new CompilerError(CompilerMessages.Missing_GO_Routine);
            }
        }
Пример #6
0
 bool VariableNameInUse([NotNull] ZilAtom atom)
 {
     return(Locals.ContainsKey(atom) || TempLocalNames.Contains(atom) ||
            Globals.ContainsKey(atom) || SoftGlobals.ContainsKey(atom) ||
            Constants.ContainsKey(atom) || Objects.ContainsKey(atom) || Routines.ContainsKey(atom));
 }