void ResetAllNodes() { int[] searchArray = new int[] { oc1, oc2, oc3, oc4 }; bool searched = false; //trackingRouters; for (int i = 0; i < 4; i++) { // switch search/filter modes. if (searchArray[i] != -1) { searched = true; } } // reset everything to default! if (!searched) { var hngo = loadNetworkDataV2.Nodes; var rtNodes = hngo.Where(p => p.deviceType == GraphStructureV1.BROADBAND_ROUTER); foreach (var r in rtNodes) { r.AssignedGameObject.SetActive(true); RouterNodeTracker rnt = r.AssignedGameObject.GetComponent <RouterNodeTracker>(); rnt.gameObject.GetComponent <LineRenderer>().enabled = false; rnt.SetNewPosiiton(rnt.InitPos); foreach (var p in rnt.childrenLines) { p.gameObject.SetActive(true); } foreach (var p in rnt.connectionLines) { p.gameObject.SetActive(true); } } var pcNodes = hngo.Where(p => p.deviceType == GraphStructureV1.GENERAL_PURPOSE); foreach (var h in pcNodes) { h.AssignedGameObject.SetActive(true); } } else { //begin the search! UpdateNetworkRender(); } }
void SwitchFilterModes(IEnumerable <HostNode2> hngo, int[] searchArray) { if (filterMode == FilterSearchMode.All) { foreach (var h in hngo) { SearchAll(h, searchArray); } } if (filterMode == FilterSearchMode.PCNodeOnly) { var rtNodes = hngo.Where(p => p.deviceType == GraphStructureV1.BROADBAND_ROUTER); //disable all uneeded nodes. foreach (var r in rtNodes) { r.AssignedGameObject.SetActive(false); RouterNodeTracker rnt = r.AssignedGameObject.GetComponent <RouterNodeTracker>(); foreach (var p in rnt.childrenLines) { p.gameObject.SetActive(false); } foreach (var p in rnt.connectionLines) { p.gameObject.SetActive(false); } } var pcNodes = hngo.Where(p => p.deviceType == GraphStructureV1.GENERAL_PURPOSE); foreach (var h in pcNodes) { var pcNode = h.AssignedGameObject.GetComponent <PCNodeTracker>(); SearchPCNode(h, searchArray, pcNode); } } if (filterMode == FilterSearchMode.RouterNodeOnly) { var rtNodes = hngo.Where(p => p.deviceType == GraphStructureV1.BROADBAND_ROUTER); foreach (var h in rtNodes) { var routerNode = h.AssignedGameObject.GetComponent <RouterNodeTracker>(); SearchAll(h, searchArray); } } }